RPG Maker VX Ace

RPG Maker VX Ace

RPG Maker VX ACE is an improved and enhanced version of the previous release, RPG Maker VX. The highly acclaimed user friendliness of the previous version has been maintained, while at the same time adding greater flexibility and advanced features.

Latest RPG Maker VX Ace Content

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U1G Engine - Splash Screen

This script adds a splash screen before the title screen that can show your game company logo whatever the heck you want it to.Fancy eh ?...

  • 388 views
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U1G Engine : Horizontal Menu

This script adds a highly customizable vertical menu.With a horror game theme,it only has Items,Save,Equip and Game End.But you still can add commands but that a little bit hard.You can customize the menu using X & Y,Width,Height. ...

  • 376 views
  • 0 likes

One-Player Battle Script

A small edit and conversion of my XP script. This script makes the battle system suitable for 1 player only. Could be used together with my One-Player Menu. ...

  • 588 views
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By Tigurus

Resource Window Tracker

Hello everyone, This is my debut script in the section. I have never scripted in any RM Engine until now so I decided to start off really simple and make a Resource Window Tracker. This is similar to what you would find in an RTS game that track...

  • 304 views
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Camera Control Techniques for your Game

Sometimes, you may want to focus the camera on a different object, or an arbitrary position on the map. For cut-scenes where the player is not involved, for example, you would typically have to set the player's graphic to transparent and then move the player to the cut-scene's location.  After the cut-scene is over, you would then move the player back to where they were.

  • 1,145 views
  • 1 likes

Random Occurrence System (R.O.S.)

I've been playing a lot of horror games lately; mostly Dead Space. I got to a point in the game where there was a door that was chained and kept shaking, like something wanted to get out. I walked in front of the door and thought, "What if something actually popped out of that door?" That's when I got the idea for R.O.S. I figured that the reason some RM games don't scare players is because the player already knows what's coming. What people are afraid of is the unknown. I desperately wanted to make this system for RPG Maker but never found the time. But this October, I found the time to really devote myself to RPG Maker. Enjoy the system!

  • 952 views
  • 3 likes

How to give event free movement

This tutorial will show you how to remove the clunkiness of RMVXA (and possibly other RM Engines, Although not tested) from the character movement of event's and also the player so you or any event does not move block by block.

  • 875 views
  • 1 likes

001 Gameover01

  • 15 views
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By shadow7396 in Game Over Screens

Anna (coronation)

Spriting practice; Anna from Disney's Frozen in her coronation garb

  • 79 views
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By Goonlalagoon in Character Sprites

Elsa (coronation)

Spriting practice; Elsa from Disney's Frozen in her coronation garb

  • 70 views
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By Goonlalagoon in Character Sprites

Elsa

Elsa from Disney's Frozen

  • 104 views
  • 0 comments
By Goonlalagoon in Character Sprites

Anna

Practicing spriting; princess Anna from Disney's Frozen

  • 85 views
  • 0 comments
By Goonlalagoon in Character Sprites

Falcoa Pearl ABS Actor + Weapon animations

Right now when I use a bow and fire it, a graphic of a bow appears and proceeds to shoot a projectile graphic. I would like to change the actor graphic to another graphic of him drawing back the bow in a shooting stance when I press the attack key and then reverting back to normal once it is release...

  • 53 views

Need Music!

Hey i need some music for my game. Here are the following ones i need: Blacksmith General Store Potion Shop Different Cities and Towns Temples and anything else you can think of ...

  • 53 views

Skill Animation Sheets Request

Hi everyone! :) I would like to request 3 skill animation sheets for RMVXAce. All three skills are from an anime called Inuyasha. The first skill is called Wind Scar. The second one is called Adamant Barrage and the last one is called Meido Zangetsuha. Describing all of them would be abit complic...

  • 104 views

does anyone know where I can find these battlers

I uploaded them in a pack a long time ago here, and I found the link but that link died with RMXPUnlimited when gdunlimited came to be. http://www.gdunlimited.net/forums/gallery/image/3190-demons-king-blackpng/ This is an edit of one of the ones I used, anyone happen to know where they are? After...

  • 100 views

Details

Publisher Enterbrain
Year 2011
Frame rate 60
Screen Resolution 544px x 416px
Commercial Games Yes
Supported Graphics .PNG (32-bit color (alpha channel)), JPG
Supported Audio .OGG, .WMA, .MP3, .MID and .WAV
Supported Movies .OGV
Data encryption Yes
Extendable Programming Language Ruby + default classes (RGSS3)

Minimum System Requirements

OS Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
CPU Intel® Pentium® 4 2.0 GHz equivalent or faster processor
RAM 512 MB or more
HDD 400 MB or more free space
Other 1024 x 768 pixels or higher desktop resolution

Recommended System Requirements

OS Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
CPU Intel® Pentium® 4 2.0 GHz equivalent or faster processor
RAM 512 MB or more

Screenshots

Included Resources

RPG Maker VX ACE comes packed with 429 graphical resources (most of which are combined sprites, for example a single character set contains 8 different characters) divided into various categories, including animations, autotiles, characters, battlers, Faces, etc. It also comes with a decent collection of BGM, BGS, SE and ME totaling a combined 340 sound files.

Samples of default resources

Main New Features

Multiple Tilesets

RPG Maker VX Ace now has the capability of specifying multiple tilesets, like in RPG Maker XP which was left out in RPG Maker VX.

More Database Control

RPG Maker VX Ace gives the user much greater control from within the database. You can now do things such as specify battle formulas, have reserve party members gain exp, specify window color, troop-by-troop battle backgrounds, etc. Without the need of custom scripts (Will go over the new database in more detail)

Character Generator

RPG Maker VX Ace now features a Character Generator (similar to the ones everyone has grown to love) - Select specific features, and put together a character set to be exported to your project. It also generates a faceset to match the character.

RGSS3

Of course, RPG Maker VX Ace includes an updated version of the RGSS library. The most notable feature here is the inclusion of the Ruby 1.9.2 interpreter. The major overhaul in 1.9.2 was the upgrading of the ruby virtual machine to be more optimized/efficient, meaning RPG Maker will now be able to support more complex scripts. (There are a few other important changes to RGSS, which will be mentioned in the RGSS 2 > 3 changelog, when added)

And...

  • Built-in caterpillar (party member following) support (can be turned off)
  • New TP parameter for use of finishing moves, ala Limit Breaks, etc. (can be turned off)
  • Built-in video playback! (must be Ogg Theora format)

Other Features

Streamlined Database

Database structure has been dramatically revamped in this version. Lists such as "Features" and "Effects" have been added to each database entry, allowing a variety of settings that were formerly handled as separate data options to be more freely combined. Many new features that make for diverse and interesting battles have also been added, including counterattacking and magic reflection.

Character Generation Tool

This version of RPG Maker includes an advanced version of Chibi Character Maker, a popular tool from the web version. It allows you to create a walking graphic (small character) and face graphic all at once. Now you can easily create your own original characters simply by selecting a hairstyle, mouth, nose, outfit and so on.

Standard Audio Format (Ogg Vorbis)

The RPG Maker series has traditionally used MIDI files for background music, but now that environments allow for larger files it has been revamped for full support of Ogg Vorbis format audio. This allows you to give your game sumptuous audio unlike anything possible before and even resume background music from where it left off after returning to the map screen after a battle.

Support for Ogg Theora Movies

It is now possible to play Ogg Theora-format movies. Since decoding has been built into the engine itself, there is no need to worry about movies not playing back on different environments.

Advanced Scripting System

Games created with this version are written in the Ruby scripting language. You can create a thoroughly enjoyable game simply by using the scripts that are provided, but you can also choose to customize a wide variety of game elements as necessary. RPG Maker uses Ruby Game Scripting System (RGSS) 3.0, which features a number of improvements. Preset scripts have been further streamlined, and the structure is now easier to modify.