Origin
Start out with your face... I'm using Kyle.
This is a tutorial on how to make different facial features for your characters.
Start out with your face... I'm using Kyle.
Using your pen and colour picker, clear the eyes, eyebrows, and mouth that your character may have. If your character has a nose, leave the nose.
Experiment a little bit, have fun with with this new face you have...
I made Kyle look a little creepy when playing around.
So you'll want to look at the areas of the face where the details you put in usually are. I highlighted them in red. Try to stay on these lines unless if it is your goal to make the face look like creepy kyle up there or if you are using a different kind of chibi.
An example of using this method is creating laughing easy, which is just two lines for eyes, and a smiling mouth. This is one of the two main roundabout emotions when creating characters, this one is pure happiness, as it shows every part of the happiness spectrum of emotions.
Another example is fear, showing terror in the eyes of a character. Making the irises smaller, playing with the mouth, the eyebrows, and putting in tears. This is the other main roundabout of emotions when creating characters, pure terror, which shows every part of the fear spectrum of emotions.
DON'T DO THE FOLLOWING:
-Make the eyes pure white, cause it looks alienish and off.
-Change the eye colour of the character when playing with the eyes.
-Add a nose or eyebrows or eyelashes when you don't have any shown on the regular face.
-Use the wrong emotion at the wrong time, like happy at a funeral.
-Use neon colours unless if you are making a sci-fi game. It's too bright when compared to other parts of the character.
-Overlap the hair or face gear.
-Make emotions for every character, for you don't need emotions for 100 npcs who stand around in one spot all day. Maybe if like a city is on fire and you want to show panic on everyone's face then it's worth it.
-Pretty much what this stupid head Kyle is right now.
Get creative when making character expressions, and don't just limit it to just facial features, every single thing you add to a character adds to emotion to the story. Example:
Use also body expression by moving arms and legs, and rotating the bodies around to show different positions and actions. BE CREATIVE! DON'T BE A KYLE HEAD SPRITE!
I'm a Gaust! Boo!!!
I'm Ardaceus, and... umm... I'm a gaust.
How about I just say that I'm making a game called Wonder's War on the VX Ace platform. I came here to GDU looking for resources, and ended up staying. You can see how my game is coming along by going to this link which is serving as a temporary location for my game until I get an official site up and running for the game http://www.gdunlimited.net/games/wonders-war
Other than that, I am available to help out on your own project if you PM me. I am more skilled in the fields of Spriting Chibi sprites, writing out plot lines and finding smoothness in a storyline, and scourging the internet for resources to use in games. If you need Chibi sprites, help with a storyline, or you can't find music or graphics anywhere, you can message me for help. I don't work for money, or have any problems with helping any project, just I'd like to have a credential if you use a Chibi sprite that I have made.
© 2006 - 2024 Game Development Unlimited.
Proudly in service for 17 years, 5 months, 3 weeks, 4 days.
Thank you for subscribing. We've sent an email to your address so you can confirm your subscription.
No Comments