This tutorial will show you how to make a Stable System, so you can buy to have a horse in your party or drop it off, simply with one variable and a few conditional branches. Good for farm games

Setting up the Variable/Actor

First off, make one variable named Horse In Party, you will also need to make an actor named Horse. Give it the character graphic of a horse, which is in the Animals sprite sheet. This is optional, if you don't want it to fight make it's stats all to zero. To make it not be able to equip stuff (If you want, it could equip a saddle, or something like that.) it would probably take scripts.


Drop Off

Next, make a Common Event named Drop Off, and make this.


Pick Up

Do the same thing, make a Common Event named Pick Up. And make this inside it.

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