The idea from Breath of Fire 3 where a high agility was very advantageous. High agility battlers get additional battle turns between normal ones.


Much like Breath of Fire 3, Battlers with a high AGI parameter can get extra turns between normal battle turns. This is based on a % amount higher a battler is than the average agility of the opposing team. These extra turns do not advance states/poison/regen etc.
This is not compatible with battle systems that modify turns (such as ATB or immediate action systems).



- Copy the "Galv_ExAgiTurn.js" file into your project's /js/plugins/ folder.
- Activate plugin using the 'Plugin Manager'
- Read the help file and examine the demo to learn how it works

Click here to download >>

Terms, Conditions & License

Free to use in any RPG Maker MV project including commercial. Please credit "Galv".

Attribution 3.0 Unported

You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.


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