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Polraudio liked GDU now uses SSL 19th December 2018
Polraudio commented on Pew Pew Demo 1 28th September 2018
Polraudio replied to Bob423's comment on Pew Pew Demo 1 28th September 2018
Polraudio commented on It's been a long time... 26th May 2018
Polraudio liked New Games' Layout & Direction 14th April 2018
Polraudio liked New Games' Layout & Direction 14th April 2018
Polraudio commented on So there is lots of talk about programming on the Discord Server, so this is technically a Java pun... 1st August 2017
Polraudio liked So there is lots of talk about programming on the Discord Server, so this is technically a Java pun... 1st August 2017
Polraudio commented on Do You Remember Me? 21st April 2017
Polraudio commented on What is gone, what will remain? 1st April 2017
Polraudio replied to rgangsta's comment on Ways to have fun with cheaters 21st February 2017
Polraudio replied to Yokuto Akiyama's comment on Ways to have fun with cheaters 11th February 2017
Polraudio liked Pi Squared *deep anouncer voice* IN 3D! 26th January 2017
Polraudio replied to Ardaceus' comment on Castle Stuffs N' People 31st December 2016
Polraudio replied to Yokuto Akiyama's comment on Castle Stuffs N' People 30th December 2016
Polraudio replied to Ardaceus' comment on Castle Stuffs N' People 30th December 2016
Polraudio commented on Prophet Sword - Castle Overhaul 6th November 2016
Polraudio replied to rgangsta's comment on Mine Clicker Overhaul 6th November 2016
Polraudio started following Bob423. 24th October 2016
Polraudio liked Ardaceus' comment on Mine Clicker Overhaul 23rd October 2016
Polraudio started following Marked. 23rd October 2016
Polraudio liked Marked's comment on Mine Clicker Overhaul 23rd October 2016
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Polraudio commented on Pew Pew Demo 1 · 28th September 2018
Not bad just needs some hit effects on the enemies so it doesnt feel like you are tickling them with a feather xd.
Polraudio replied to Bob423's comment on Pew Pew Demo 1 · 28th September 2018
Simple. Use a script to move the background(a) down/up, after it goes down/up so much instatiate background(b) where it began with the same script and delete background(a) when it gets far enough to be off of the screen.
Polraudio commented on It's been a long time... · 26th May 2018
Nice! Always love your music. This reminded me of FF7 for some reason. Keep up the good work.
Polraudio commented on So there is lots of talk about programming on the Discord Server, so this is technically a Java pun... · 1st August 2017
Very nice song.
Polraudio commented on Do You Remember Me? · 21st April 2017
Nooo what have you done with skeletron from terraria XD(was my first thought the sec i seen it).
Man that is scary as hell.
Polraudio commented on What is gone, what will remain? · 1st April 2017
Why remove the arena? Every RPG needs an arena.
Polraudio replied to rgangsta's comment on Ways to have fun with cheaters · 21st February 2017
OMG that would have been great.
Polraudio replied to Yokuto Akiyama's comment on Ways to have fun with cheaters · 11th February 2017
XD. Tica is the actual currency in the game. I was going to type gold then remembered it was tica lol.
Polraudio replied to Ardaceus's comment on Castle Stuffs N' People · 31st December 2016
Yea im working on both. Sometimes i get bored working on Mine Clicker and like to practice in qubicle making stuff. It helps me learn how to build stuff that i could even use in Mine Clicker.
Polraudio replied to Yokuto Akiyama's comment on Castle Stuffs N' People · 30th December 2016
Those are faction symbols. Like how you would wear your faction symbol on banners, flags, etc... Its only mockup very basic armor right now till i get styles figured out.
This is still work in progress but something i been working on.
I plan on making many different armor and weapon types. Im slowly building an RPG system. What you equip will actually show in battle and in the world when you can see your characters. im also going to most likely have a first person and 3rd person mode for when your in the world.
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Bio
I love to make games and push the bar up for game development.
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Programming Game Design VoxelsAwards
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