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Marked commented on Picture Dimension 30th December 2018
Marked liked Short battle footage 21st December 2018
Marked posted GDU now uses SSL 18th December 2018
I know it took us to nearly 2019, but GDU now has an SSL certificate! I had wanted to get this up for a while, but limitations on my access to the host made it difficult. Turns out that the host has been running free SSL certs for a while now. If you're not too familar with SSL, well, it provides a layer of encryption on the website, including any data submitted via forms. ...
Marked commented on I Found an Unfinished Remix of an Old Song I Finished the Remix Of 19th November 2018
Marked liked I Found an Unfinished Remix of an Old Song I Finished the Remix Of 16th November 2018
Marked commented on Pew Pew Demo 1 28th September 2018
Marked liked Pew Pew Demo 1 28th September 2018
Marked commented on Antagonist Concept Art 31st May 2018
Marked liked Antagonist Concept Art 31st May 2018
Marked replied to Bob423's comment on It's been a long time... 27th May 2018
Marked commented on It's been a long time... 26th May 2018
Marked commented on New Games' Layout & Direction 11th May 2018
Marked liked Marked's comment on New Games' Layout & Direction 16th April 2018
Marked replied to black mage's comment on New Games' Layout & Direction 16th April 2018
Marked liked New Games' Layout & Direction 14th April 2018
Marked liked Blend-S RPG Game Promo Poster. (For Fun) 6th April 2018
Marked liked Blend-S RPG Game Promo Poster. (For Fun) 6th April 2018
Marked liked DustyZiroto's comment on Slight modifications to the XP RTP for Prophet Sword 20th March 2018
Marked liked Slight modifications to the XP RTP for Prophet Sword 20th March 2018
Marked liked Computer Hack Mini Dungeon 26th January 2018
Marked liked Animated Title Screen for my game project. 25th January 2018
Marked liked City Map and Contract Overlay Display 25th January 2018
Marked commented on it just keeps getting better and better, parallax mapping! 14th November 2017
Marked liked it just keeps getting better and better, parallax mapping! 14th November 2017
Marked liked Two worlds to explore 31st October 2017
Marked commented on Time to learn something 18th September 2017
Marked liked Time to learn something 18th September 2017
Marked liked Mapping - Screenshot 20th August 2017
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Game_Player.prototype.moveStraight = function (direction) { Ku_Game_Player_moveStraight.call(this, direction); $gamePlayer._playerData.x = this.x; $gamePlayer._playerData.y = this.y; $gamePlayer._playerData.direction = direction; $gameMap._pusherMap._MapChannel.trigger("client-move-player", { x: this.x, y: this.y, direction: direction, member_id: $gamePlayer._playerData.member_id } );
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#=============================================================================== # Bob's Item menu # -Bob423 # Seperates the item menu into 3 catagories: Useable, Equipment, and Key Items #=============================================================================== #=============================================================================== # Config # Names of catagories Bob_USE = "Useable" Bob_EQP = "Equipment" Bob_KEY = "Key Items" # The ID of the first Key Item
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Marked commented on Picture Dimension · 30th December 2018
Hi Qintha
Welcome to GDU!
You can easily ascertain image dimensions by inspecting the RTP images. Just find them in your RMXP installation.
I would strongly recommend that you look into rpg maker mv. It's a decade newer and based in JavaScript, which offers significant benefits over RMXP. It's overpriced but you can get it at 100% from the right source
Marked commented on I Found an Unfinished Remix of an Old Song I Finished the Remix Of · 19th November 2018
It's very retro sounding and sobre but also like something's up. Like... like... danger, or action, or both.
Marked commented on Pew Pew Demo 1 · 28th September 2018
Wicked!
Did I just see boost??
Can you please make the ship appear ABOVE the HP bar.
Marked commented on Antagonist Concept Art · 31st May 2018
woah bruh sick
Marked replied to Bob423's comment on It's been a long time... · 27th May 2018
Uhh that's one tiny section that no one even uses.
I mean, Ardi, what exactly are you waiting for?
I fear that you may be waiting for me but I'm waiting for you...
Marked commented on It's been a long time... · 26th May 2018
What about the website seems unfinished to you? I mean yeah there's a lot of minor stuff missing, that's for sure, but I wouldn't have thought it is to such an extent that you're waiting for it to be finished.
Marked commented on New Games' Layout & Direction · 11th May 2018
That costs money tho.
Marked replied to black mage's comment on New Games' Layout & Direction · 16th April 2018
Magey, thank you for your feedback. At times I don't get too many suggestions, so it's nice to have a contribution. I've discused this with 'da boys in discord, and indeed I have reversed this so that the "About" detail page is the default page.
The games section uses the old BBCode editor, and not this nice WYSIWIG one that we have for comments + refinery. I intend to make them all consitent across the whole site, and add some really nice styles so you guys can create some nice looking content on those "about" pages.
Marked commented on it just keeps getting better and better, parallax mapping! · 14th November 2017
Well this sort of thing was what the refinery was made for. Even you infer that you wouldn't normally post this here to showoff... but the Refinery is exactly for showing off works. But I guess if there's no audience then people wouldn't have an incentive to post.
Nice screenie - the mist around the water is a nice touch.
Marked commented on Time to learn something · 18th September 2017
Pretty cool - nice touch. Reminds of the early-game Pokemon houses you walk into.
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Bio
I'm Mark, the founder of Game Dev Refinery.
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programming trollin'Awards
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