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DustyZiroto liked So there is lots of talk about programming on the Discord Server, so this is technically a Java pun... 13th August 2017
DustyZiroto replied to BOX's comment on Slight modifications to the XP RTP for Prophet Sword 27th July 2017
DustyZiroto replied to Ardaceus' comment on Prophet Sword's ingame loading. 24th May 2017
DustyZiroto replied to Kitsuki's comment on Prophet Sword - Skill Point Demonstration 23rd April 2017
DustyZiroto replied to mexi Muffin's comment on New bars. 12th April 2017
DustyZiroto liked So I've had a bad week 1st April 2017
DustyZiroto commented on So I've had a bad week 1st April 2017
DustyZiroto replied to RigbyWilson's comment on Map battlebacks 11th March 2017
DustyZiroto replied to RigbyWilson's comment on Map battlebacks 21st February 2017
DustyZiroto replied to Yokuto Akiyama's comment on A new system? 10th January 2017
DustyZiroto replied to Marked's comment on Prophet Sword - Trying to bypass Maxwell 10th November 2016
DustyZiroto started following Yokuto Akiyama. 5th November 2016
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DustyZiroto replied to BOX's comment on Slight modifications to the XP RTP for Prophet Sword · 27th July 2017
You got most of them. I didn't do anything to the stools, and i changed the bed a bit. I also changed the colors of the books in the bookshelf.
DustyZiroto replied to Ardaceus's comment on Prophet Sword's ingame loading. · 24th May 2017
I'm intending this to be a triology, if this becomes liked.
DustyZiroto replied to Kitsuki's comment on Prophet Sword - Skill Point Demonstration · 23rd April 2017
Thank you so much! As for your question:
Every party member has four skill trees, and they can learn every skill from every tree.
So say: Dusty has two skill points. He can either use two of them to gain two sword skills (which would be cross cut, and two step slash). But if he wants to play it smart, and maybe increase his dexterity to critcal hit more, (which might be OP along with his last leadership skill: Critical Acclaim, but I'll see how it works out in playtest once its fully implemented) or maybe put one into "Swords", and one into leadership, so he knows Cross Cut, and Attaco which increases a party members damage, so he can help Maxwell do more damage.
Hopefully that makes sense, but I plan to balance things out like they did in Dragon Quest 8, where you had a limit to increasing your skill profiency until you reached a certain level, encouraging you to more wisely spend your points.
And that suggestion on side quests giving you skill points is a very good idea. I think maybe I'll make it so later skills cost more points, giving the player a reason to do side quests.
DustyZiroto replied to mexi Muffin's comment on New bars. · 12th April 2017
They just don't look good in the menu in my eyes. I may add them in as a last minute thing if I decide to, but they're not gonna come back as of now.
DustyZiroto commented on So I've had a bad week · 1st April 2017
That looks good for MS Paint's standards.
Also, very sorry to hear it's been rough for you. Hopefully you can get your computer(s) working again, and get back control of your skype.
DustyZiroto replied to RigbyWilson's comment on Map battlebacks · 11th March 2017
Thats exactly what I did, theres a battleback made for every map.
DustyZiroto replied to RigbyWilson's comment on Map battlebacks · 21st February 2017
The one's in open area lack blur. The forest one.. well, take a look
DustyZiroto replied to Yokuto Akiyama's comment on A new system? · 10th January 2017
They're primary weapons. Every character has two exclusives weapons to them.
DustyZiroto replied to Marked's comment on Prophet Sword - Trying to bypass Maxwell · 10th November 2016
Here's the link, and thank you! https://www.youtube.com/watch?v=y8po2jQZ_Vs
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