Making games is hard. I haven't particularly been productive in the area in the last few months. You can even clearly see my commit activity graph. I've only started doing changes and fixes during the first week of Novemember.
What happened? I don't really know. I just sort of lost the drive to do it. It's not the first time its happened. Sometimes, you just end up spending time doing other things and never get back to programming. Actually, that's not entirely true. I've got a bunch of improvements and features(https://github.com/K-Games/Ascension/issues) I'd LIKE to add but I put it off because it feels like it would take a long time to finish. All the while I WANT to do something else(like watching Anime ). Sometime later, I'll come up with feature/change I'd like to have and go through the same thought cycle again. This cycle repeats until eventually it builds up to a huge list of to-do's, then I don't know which to do first which leads putting all of it off. Basically, all my idea's became the biggest blocker to keep coding. It takes a monumental amount of effort to get back into it if nothing really motivates you. To be honest, if there was a following for the game, I'd be a lot more motivated to get things completed.
Well, that's my rant about getting motivated and struggling to keep things going.