You wake up in a random cave, forgetting everything that has happened in your life up until this point. You have only your knowledge of movement, and basic talking, everything else is new to you. You don't know how to feel, you don't know how to behave, it's like you are a child.

You're surrounded by darkness, untouched vegetation, and the presence of the inhabitants of the cave, hearing words of praise, and advice. But ultimately, you feel alone.

Then out of nowhere, you are attacked by a seemingly countless mass of troops, all you want you dead, and in retaliation... They seemingly disappear out of nowhere? From what you can gather, it was something you did to them.

What happened there? Why did they disappear? Why are there now many people surrounding you? What kind of world is this? But as you'll come to find out, this is a world of war, greed, and chaos, with a few people who aspire higher to gain what others only dream of.

So, if you understand, this is the story, of Wonder's War. It's about a woman who lost everything, but has no memory of what she once had. Stranded in a world where everybody is fighting off their own wars, while you have to fight all of them. Against the odds, no normal human could possibly overcome, you have the key to peace, to bring Novus to the land it once was. So as it all starts off, from once upon a day, from once upon a time.

[soundcloud]235949048[/soundcloud]

Novus?

This game takes place in the land of Novus, on the continent of Nova to be exact. On Novus, there are many different races, cultures, religions, technologies, environments, animals, and governments. Novus wasn't always occupied by Humans, it wasn't until recently that Humankind inhabited this land. Although it is quite unknown about how the Human Races of Novus got there, it is quite a story to hear, from the ones who do.

The lands are governed by the Human Races, and to be a Human Race, there needs to be specific qualifications for your race to be one. The general races are the Hibetohl (Humes, Danne, Nozan, Orden, and Orcs), the Allemhire (High Elves, Dark Elves, Blood Elves, Wood Elves, and Celestians), and the Ill'eumin (Saints, Necros, Magiri, Tenno, and Ancients). There are many other races on Novus, but these are the most important ones in terms of controlling the planet.

And as likely, each place has its own history, nothing is there for nothing. If you dig deep enough into a subject, you might find some story worth of your time to learn about, and how it changed the course of history forever. If you are to explore the world to its fullest, just remember this, it's not Earth, but it is also like earth in some ways...

So to give you ideas, there are some similar things to Earth, but some. Like there are 16 months on Novus (January, Yulenary, February, March, April, Dawn, May, June, July, Ennox, August, Fadust, September, October, November, December.), The year is 2439 A.S. at the start of the game, and no it has nothing to do with A.D. and B.C.E.. And common appliances have completely normal names, like the HV is a Holographicvision which is a box you put on your wall that plays Movies and ComNet Shows. And if you hook up a Console, you can play Visual Games... Like Sons of War II, Date Me Please?, and God of Fate. And yes, food is still the same. You can buy Bagols, Black Fish, Harring, Moosestard, Choclo, Karrots, and Putadohs, yeah, you know what those are right? Novus is quite like Earth.

Features

~Huge battle system which you may customize to your liking.
~Large interactive environments.
~Long game.
~Like 5 Friendly Ghosts
~Volley of side quests.
~14+3 Different Elements.
~A never before seen world.
~Decent to Something Comedy.
~Lots of monsters.
~Creative bit visuals.
~Like 4 Cool Ghosts
~An Encounter Rate that Either Hates or Love you.
~Slimes, Rats, Bugs, and Bats in the first dungeon.
~A 7 Minute and Skip-able Before Game Cut-scene.
~A Main Character Who Can't Even Engrish and is a Space Wizard.
~Kids That Can Jump-rope For Days.
~A List of Features that is starting to get progressively worse.
~Like 1 Chill Ghost that is Chill
~Yeah, a Chill Ghost, Chill Right?
~Crossdressing.
~Rapping.
~Plot twists!
~An Actual Pretty Decent Gambling System.
~3 Different Journey Stones that Might be Cliche.
~Lizards
~Quite a Really Deep World.
~Like, There Might be Ghosts. I'm not sure.
~Romance!
~Drama!!
~EXPLOSIONS!!!
~Seigfried was here
~The PTS Card...
~Like, Gods and Stuff.
~Wizards.
~Seigfried's Saxophone is Amazing.
~Robots
~Seigfried's Stupid Saxophone.
~Singing Street Sweepers.
~Those Aren't Night Ladies.
~Cool Spooky Chill and Scary Skeletons.
~Spunk.
~A Librarary.
~Female Pride.
~Like, lots of Ghosts.
~Dragons.
~Y'know, Just a Really Nice Story.
~And more!

Gameplay

When playing the game, there won't be actual tutorials on how to play either than the basic mechanics from a certain stalker. It's up to you to decide how you want to play the game.

You can explore every dungeon and find all the awesome loot and secrets that it withholds, for there is a lot of secret stuff in the game, including secret dungeons and hidden bosses. You can take time and come up with the perfect strategy on how to battle, like you can have the Grey Mage buff up the White and Black Knights, while the Sellsword steals items from the enemy, and heals the party with items.

Or you can just be that one person and just breeze right through the game just going fast and not taking your time, kill everything in sight and just don't care, to which you'll get something else.

Or you can not fight at all, and just bring all your enemies to dance parties.

There are a lot of ways to play.

Questing

Questing is an option in the game. It is not necessary to beat the game, but it does unlock a lot of cool stuff. Such as it can lead on the path to areas you could miss or not even know exist, or find powerful weapons, items, entities, or side bosses. You don't know what you'll find from exploring into the unknown.

Though personally, questing is a tricky thing for me to make, so that you'll always know where to go. I came up with many ideas, but none seemed to work. I tried a script where it's like a journal, but it failed miserably. I tried a quest board, but it was as boring as watching paint dry. I tried a mailman, but he looked like a common person who would get confused with all the regular peop- Oh wait, what if I just put in a Mail Penguin named Bob to deliver mail to you?

So I implemented Bob the Mail Penguin. You can find Bob in every city and some checkpoint outposts. Just talk to him, and he'll always show you the most important parts of the story, and he will give you letters relating to side quests that you can keep in your own inventory. It took me a while honestly to come up with the system, but it ended up being like literally the moment when man figured out how to make fire for the first time. For me, it just opened up so much potential. But besides that, I want to go over one important aspect of the game.

Seriously, What is Wonder's War

Wonder's War is a game about hope for a better day, dreams to chase, life to live, living in the moment, good?, evil?, right and wrong? It's about discovering who you are, and not just the characters in the game, it's about just finding joy in things no matter how bad it may be, no matter what may be happening, it's about fighting wars, all of them. This game is realizing that life will always goes on, and no matter how bad things are, it will always be better, and you will change the world, and at least someone else's life. It's also reflective on the dark sides of the world, and that dark will always be there, no matter where you hide, no matter where you run, and that it's not scary to face, as it just wants to know what it is as well. This game is about killing, or not. This game is about emotions, to make you feel happy, angry, sad, relate-able, in love, despair, shock, scared, hopeful, and just having fun. I might have been sounding not serious when I was explaining things for this game, but really, I'm serious completely, all of that is in the game. I'm not making this game to be perfect and orderly, I'm not making this without detail, I'm spending all the time I can on this, I'm not making this for cash (Though really I am actually selling this game for 10-20$, probably $14.77 because I feel like it), and I am not making this to meet all expectations. I am making this game because it's fun for me, I want to test my own capabilities, and I'm making it to possibly just make a good experience for someone.

If you have any questions, please comment them below or message me and I'll try to answer. Ardi out.

Comments

91 Posts
556 Points

Yokuto Akiyama  said 20th November 2016

Whoa... Wonder's War's story is actually really deep.
It sounds really interesting, and I'd love to try it out.
I'm going to download the demo right now!

1,327 Posts
920 Points

rgangsta  said 28th February 2017

I don't know if it's just me but the dialogue, especially the main character's speech, is hilarious. Maybe it's cause I read it in a funny accent in my head but I am dying of laughter. This game is wonderful. The intro is a little too long for my taste but it as very entertaining.

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Creators

Soundtrack

  • Eric Matyas

    Seriously, check out his website, he makes a large variety of atmospheric music which can really be helpful for anyone making any sort of project.

    soundimage.org
  • Kevin Macleod

    Such adventurous music...

    www.incompetech.com
  • Blinn

    Delerium

  • Kairi Sawler

    Adventurer's Journey, quite nice and useful for many other games other than my own.

  • Kain Vinosec

    O_O I'mma gaust n 2 spooki 4 me...

  • Murray Atkinson

    If you want to know why I love Murray sooooooooo much, he made the main title theme called "Castle In The Sky"... It's so beautiful...

  • Ms Littlefish

    She did the first soundtrack you hear after starting a new game, and my Xephos quite fantastical!

    soundcloud.com
  • Malcolm Jones

    Quite a splendor pack I got from you, it was very well constructed and very nicely fitting for where I put it.

  • Darren Curtis

    The two that have ingrained in my mind are "Camelot Monastary" and "Fireside Tales".

    forums.rpgmakerweb.com
  • JSM

    #TheMagiciansSorrowIzDope #TheHorrorReturnsIzGraet

    www.soundcloud.com
  • Geoff Moore

    I only used "A Place to Reflect" and my Yilel it's so sweet <3!

    soundcloud.com

Programming

  • Yanfly

    Wow Yanfly, some of the scripts I used from his website really helped out when it comes to the interactiveness of the world I present you to explore, I like his work a lot.

    yanflychannel.wordpress.com
  • Moghunter

    Amazing work, I wish I could do things as amazing as what Mog here has created in RGS3. He pretty much created my battle system and title screen, and a few other things that you'll need to see for yourself!

    www.atelier-rgss.com
  • xTsukihime

    His scripts really helps deepen the battle system of this game, and I wouldn't be able to have made some of the characters possible to play without the scripts he supplied me with.

    himeworks.com
  • Contact Name
    Dissolve Studio
  • Email
    ardaceus@gmail.com
Lead Developer
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1st April 2016

New War's Wonder Allpha coming soon!

Yes you did read that title right... I hope...

So I've been working a lot on Wonder's War from the last alpha... or demo... it is technically an alpha because it is early in development, and also that version had a lot of glitches that I had to fix 3 times. So sorry if something went wrong for you, I made a list of all the glitches, bugs, and things not so good about the game, and fixed them for next time around.

This includes:
-The boss being too difficult, I nerfed him carefully.
-...

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21st February 2016

Fixed the Wonder's War Bug

I made an error (two times) that prevented progression, so now they are both fixed.

This is the link to the working version of the game Demo

Hope it didn't turn off anybody *annoyed*...

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21st February 2016

Wonder's War Demo FINALLY AVAILABLE!!!

I renamed it to Alpha because this game is not that great as it could be and I'm still fixing bugs and typos and other stuff like that that makes me want to krill myself.

Download Alpha

So I finally finished this damn ALPHA! *grin*

I know I said yesterday, but I tested the game, and I found a couple of game breaking glitches. Now there are only three errors in the game that I'm aware of,...

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19th February 2016

Wonder's War Demo Tomorrow

The demo for Wonder's War will be released tomorrow as soon as I have finished my test of the game and fixed all the bugs, then figure out how to upload it and whatever needs to be done.

I'm also not in a good mood right now so don't expect me to see anyone in chat, and I probably won't be very optimistic like I usually am for the next while, so just a heads up.

Finally, I updated the cover for my game page, I hope you like it.

That is all....

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28th January 2016

Where's Wonder's War?

ALRIGHT, I KNOW.

I was going to give out a demo of the game weeks ago, but I never did release it... yep, this is my excuse.

I've been really busy with school work, as I have 3 big projects that I need to complete for school, then next semester I can spend all the time I need on this game because the work I need to do in those courses is not really much and not as grand scale as what I've created in the past month.

For example, I've started a soundcloud not too long ago where I...

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20th November 2015

Ardaceus's DeviantArt Gallery

I've started a DeviantArt page, if anybody's interested in seeing.

I'm also willing to take requests for photoshops of any images you would like. I haven't posted my currently photoshopped images, so you'll have to wait until tomorrow if you wish to see some of my work with photoshop.

Here's the link: Ardaceus's DeviantArt Page

I'll be posting art related to Wonder's War and just anything else that I feel...

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21st August 2015

Wonder's War Trailer and Demo Coming Soon!!

Recently, I've almost hit 3000 views... And I haven't done anything other than have a nice banner and lots of text, with a few photos, and blogs which I can't come out with consistently, so I felt like I must do something! I must satisfy some desire!!!

So I already stated on my status that my trailer is going to come soon, and I decided to do something funny and unserious with it, and I'm not spoiling what exactly will be on the trailer, for it will be more fun to see it for...

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1st August 2015

Wonder's War Drawing

So back to writing blogs after half a month passed by, I still have nothing to report of importance, since I'm busy on a trip in Finland. It's like 3 o'clock in the morning, and I totally don't need sleep, so yolo.

Speaking of Finland, I just went to a Nightwish concert, and it was the most amazing thing ever being at the front of the stadium I was in. I think the reason why I can't have sleep is because I'm still listening to Nightwish music at this point in the n...

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17th July 2015

I owe thee one.

Well, I have not blogged in a while, which feels bad for I, for I love doing thes' things. But in all thi' reality, I really have not much to talk about. Finally, on thi' day, I have something to talk about.

If thy wonders as toeth why I am talking thi' way I am, I am using th' same dialect as to what th' main character of our story will use in th' main game. Thi' is also a reason as to why I have spoke of ther' be abundance of spelling errors, for a...

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8th July 2015

Battle Systems ing bleh n stuff fer Wonder's blehdy War

Well, it's been a long time since I did a blog post, so I thought today would be a great day to blog! It's flippin hot outside, I'm tired, and I've been working on the battle system of Wonder's War for a few days now.

What I've been doing during this past while is working on the calculations of moves, the animations for moves, the effects of moves... I've been working on the skills, the end.

I've also been working on different boss battles of the game, t...

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30th June 2015

Idk... the latest update I guess?

Well, still working as hard as I can, which you can tell from looking at the amount of hours I've spent over the past 2 weeks in RPG Maker that you can look at on my user page... I have no life ._.

So I finally found some new scripts that are going into my game, which will work really well with the battle system and graphics of the game, it looks great from what I can see. I am also beginning to work on the demo for my game, which will be out sometime in July I'm aiming for, I was goi...

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27th June 2015

2d... IN 3D!!!

bLOGS wHOO hOO!!! caps lock people...

So I'm coming close to 1k views on my game page, and I am really happy that I've received a lot of views on my game, even though it may just be from the same 20 something people. Idk, either way, I do keep to my word about every milestone I reveal a new character that is in the game that has importance. So I've decided to do something awesome for my next character for this 2D game, I went ahead and picked up sketchup which I'm familiar...

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23rd June 2015

The Last Bell

Whenever someone puts last or finished, ended or whatnot, it always means that something ended. Like put it in a video and people will think that your channel is over, or like here, it kind of sounds like I'm not continuing my project or am done the game... Well I'm referring to school, as it is finally over for me *grin*

As that final bell at school today rung, I knew that I would have all the time in the world to work on my game, so after this summer, I'm going to be far into devel...

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20th June 2015

Enter a Title

Ahh, July, the time for final exams, and when you have work to catch up on... It's a truly amazing month.

So I finally have time to blog, I've had a combination of summarizing the past 100 years on this Earth, no sleep, writing about random things, studying about civil systems, and performing sax live... yeah... Then I went out with my band class to a wing joint which took all night and spent most of my money. I spent all day today catching up on sleep. It's been great.

I though...

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15th June 2015

I've made some 'sick' progress on my game... puns

Well, I'm flippin sick. I have been in bed all day with my laptop listening to Honeydew by Xander Lewis on repeat. And I didn't even realize it, but I've made the most progress on my game today than I have any other day! I finally getting somewhere in the story, and where I can start working on a larger world for the player to explore instead of just two areas for the player to visit. Hence the pun, I've made some 'sick' progress... haha.

Well, I'm not spoilin...

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13th June 2015

Well I'm Late

3 days late for a blog, twice! Fantastic!

I've been caught up in school and activities the past few days, but I was able to squeeze in a few things for my game, such as I figured out how to use an awesome script with my game! It's from Moghunter, who has the amazing Atelier Rgss scripts, here's the page: Moghunter's Page

I have been editing all of the scripts required resources, so I have completely different backgrounds for...

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9th June 2015

Races of Novus, The Humans

So this blog post, I said I would talk about how Novus works in its day, and that I shall.

Novus is ran by the Human races of Novus, with other races doing their own things. There are 15 human races and an uncountable amount of other races, to differentiate between the two, there is this legislate called "The Order of Novus", which is used to tell the races apart. The order itself has tells the differences between right and wrong, good and evil, justice and law, and nobody has...

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6th June 2015

Guess I might as well

Well, milestone yesterday! New character too! Except that my internet was pretty bad yesterday so I couldn't really add a complete profile to him.

I've been busy with school the past few days, due to it getting close to exams, so I'm trying to squeeze in a quick post on what I have done today and yesterday. Which is not much as usual, but I promised I would post a blog every 2 days for this game.

I was looking through different voice changing programs to find an okay one that ha...

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4th June 2015

The Wonder's War Game Page

I've been working on the project as usual, nothing new. So instead for this blog, I thought I might talk about this website.

So on this page, I do a blog about every 2 days I'm aiming for, so I can update on anything new in the game, and also to keep me active on this page. Most of these blogs are full of anything I can think of to say, nobody probably reads these blogs all the way through. Speaking of which...

I've gotten a lot more views than I expected to get on my first week...

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2nd June 2015

Scriptogedon

I'm having a really fun time with this person's scripts, they are bloody amazing for my game. I have now a better battle system, shop system, and that long wanted sliding tile script! Here's a link to his page Yanfly.

But in other news, I now have completed the dang forest, and am now working on finishing the first city. After I get to the next boss in the game, I'll release a simple demo of the game. Once I get further into pr...

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30th May 2015

Inspiration from a Play

So I haven't done a blog for 1 or 2 days now, I've not had anything to report extravagantly about my game. Except if you want to hear about my many placings of trees and spoilers for bosses in the game, then something is wrong. I've gotten good at creating the forest I'm working on, and I'm able to go at incredible speeds, though I'm not incorporating any puzzles yet, I do have this cool feature where you do better in the game for the more exploring you do within t...

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27th May 2015

Much work

Augh, this area is taking forever! All the dang trees are so tricky to place in a style that works while not making my whole map look spacey. I'm managing alright though, but I'm moving at a slower pace.

It doesn't help with the fact that I'm spending time in the chat, but hey I won't miss out on the opportunity to talk to other members of GDU. For that chat room is always empty. Spent like a good 3-4 hours talking with Dragomiku in Kitsake about random stuff, ending wi...

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26th May 2015

I have no life ._.

It's like 12:15 as I'm writing this right now where I am, and like, I'm just sitting here working on my game. I spent like the past 5 hours drawing and spriting characters and that page banner just so that I could get this out as soon as I can. I have a very hard day at school tomorrow, and I need to be getting sleep, but it's just so hot up here in Canada. So I'll just write my first blog post.

Before I decided to make this game page however, I've been slowly work...

  • Ardaceus

    Lead Developer, Producer, Level Designer, Graphic Artist, Audio, Eventer, Story Writter, Marketer, Tester, Misc
  • Ira

    Graphic Artist, Audio, Misc

Details

  • Publisher
    Dissolve Studio
  • © Copyright
    Ardaceus
  • Genre
    RPG
  • Age Rating
    13+
  • Engine
    RPG Maker VX Ace

Community Rating

10 /10

10 out of 10 based on 3 ratings.


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