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SniperNEXUS

  • The Story:

     

    ==Main Story==

     

    From Team Incendiopolis comes a game about cities in a desolate future Rhode Island after the collapse of civilization in the year 2117.

     

    In a world where humanity has fallen into a state of disrepair, a band of escapees from a walled city seek to restore order and stop tyrants from harming the people of New Providence.

     

    They each formed cities of their own:

     

    Murus, a technologically advanced fort city protected by its towering walls;

     

    Folum and Trinity, a peaceful town and a gang-ridden city between the frozen forest, the unholy Profanescape, and the sea;

     

    New Taunton, a coastal village thought to be infested with evil spirits;

     

    Severus, a massive metropolis protected by a canyon and a large stretch of swamp;

     

    Lustrius and Latrusa, an abandoned city and a scorching hot village;

     

    Aurelius, unknown by most and on the other side of the river.

     

    ==The Reason To Explore==

     

    In the city of Murus, technology is the master of all. From heating the city to farming the minimal amount of food given to the people by the tyrannical leader, Aleister IV, nearly everything you can name is powered by a fast computer. With the combined efforts of an engineer and two laboratory students, an escape was carried out that would make them the first civilians to truly escape the hellish frozen city of Murus in decades. Their journey would prove to be a daunting challenge, from fighting off the large beasts of the Muran Plains to making their greatest attempt at toppling the northern empire of Severus while surviving the onslaught by the Muran engineers sent out to execute them. They were the only ones, it may seem, that could survive that journey… That journey, however, would create a new beginning for what was left of humanity, forever shaping the face of the broken world of New Providence.

     

    Controls:

     

    Arrow Keys: Walk/Scroll Menu
    Spacebar: Action/Select
    X: Menu/Cancel

     

    Gameplay:


    SniperNEXUS utilizes an Action Time Battle system in which there is a sliding bar at the top. All credit goes to the Enu SBS Tankentai XP team for creating this.

     

    The icons with Lightning represent enemies. Once a Lightning bolt reaches the right-hand side of the bar, its assigned enemy will attack.

     

    The icons with Swords represent your party. Once a Sword reaches the right side, its assigned party member will have a chance to attack. Choose your moves wisely; the battles become increasingly difficult throughout your journey.

     

    Use the "Equip" menu each time you receive a new weapon or piece of armor; it is a necessity to do this on your journey.
    Also, the large, softly glowing circles are rest stops, meaning you can sleep there and restore your party.

     

    Home page drawings were done by the talented artist GGDrawsStuff over at https://ggdrawsstuff.deviantart.com/


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    Team

    Yokuto Akiyama

    Developer (software), Developer (engine)

    kirbyanddee

    Developer (software), Developer (engine)

    Details

    Publisher
    Genre
    RPG 
    Rating
    13+
    Engine
    RPG Maker XP

    Status

    25% - Early in Development

  • Media


    • Uncategorized

      1121

      Posted by Yokuto Akiyama,

      By GGDrawsStuff

      1125

      Posted by Yokuto Akiyama,

      By GGDrawsStuff

      1123

      Posted by Yokuto Akiyama,

      By GGDrawsStuff

    • 1121

      Posted by Yokuto Akiyama,

      By GGDrawsStuff

      1125

      Posted by Yokuto Akiyama,

      By GGDrawsStuff

      1123

      Posted by Yokuto Akiyama,

      By GGDrawsStuff

  • Downloads

  • Show & Tell Posts

  • Blog Posts

  • Credits & Thanks

    k
    kirbyanddee

    Soundtrack

    He made a lot of songs for the game

    T
    TRC_109

    Soundtrack

    He made a few songs for the game

    G
    GGDrawsStuff

    Special Thanks

    He drew the character art on the home page