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Shaola (English)

  •  

    Story

     

    The story follows the painful and bittersweet journey of a young herbalist who is afraid of violence.

     

    All he ever wanted is a peaceful life with his father in Paula Village.

     

    However, life can be cruel, as circumstances push him into the world of lies, betrayals and… violence.

     

    The only thing that keeps him alive is love! Love helps him to survive and overcome countless obstacles on his adventure.

     

    Sometime a hero can create circumstances. Sometime circumstances can create a hero. He will be learning, improving, maturing and becoming stronger as he is growing up to the task…

     

    Features

     

    ☛ A lot of tools and gadgets to explore secrets and find treasures. Ex: Bombs, shovel, magical crystals and stones, treasure maps, animal traps.

     

    ☛ Event-based Lock-picking systems. This episode features a simple system. Other episodes will features more complex systems.

     

    ☛ A more diverse and non-linear boulder system for puzzles. You need some strength to push the boulder. You'll need more strength to pull it.

     

    ☛ Two simple event-based Quest systems. One for Story Quests and one for Side Quests.

     

    ☛ A more realistic script-based Party management system.

     

    ☛ Special treasure chests that require special tokens.

     

    ☛ Random cheat codes at the end of the game final credits for multiple play through (for this episode). Other episodes will features a script-based New Game Plus (+) system.

     

    ☛ Fun minigames to collect your treasures. Ex: Racing, riddles solving.

     

    ☛ Grinding is not necessary for level advancement. However, there are grind areas if you want to grind. Grinding is boring!

     

    ☛ Simple event-based mining system and gathers natural resources.

     

    ☛ Simple event-based jumping and climbing systems.

     

    ☛ Script-based side-view battle system with visible opponents. No forced random encounters. No invisible monsters. More aggressive beasts is going to chase you down. The bandits of course will approach you. Other less aggressive opponents will leave you alone, unless you’re the one who start the battle.

     

    ☛ A more realistic spoils system. You won't see a hero walks into a man/women's house, opens a chest and takes the gold away right in front of him/her. Beasts and some monsters don't drop gold. I mean, why would a wolf carry around gold? How could it carry gold, anyway? *grin* In this game, they drop body parts, instead. You can sell body parts for some quick cash or save it to built weapons/armors.

     

    You won’t see chests in a public place and people around doesn’t bother to open it. You won’t see chests in a jungle, desert. There are other types of reward. We’re trying to make it a bit more realistic.

     

    ☛ Shaola features a loosely classes system. The game focuses on characters, every character is unique and different from each other, depends on their figure, appearance, schools, profession, orientation and career path, as well as fighting style and cultural background.

     

    Also, weapon usage in this game will be more flexible and realistic. Sword used to be the most common weapon. Hunters in the medieval ages are very good at melee combat. So, we think it would make more sense for hunters to be able to use melee weapon.

     

    You don't need to do any complex mathematical calculation on each class or grind it out to advance to higher levels. All you need to do to conquer this game is to be careful with each decision from the multiple choices, looks out for quests and secrets, managing your money wisely and using your skills, potions and items precisely. And please don't forget to saves the game, especially before each important event. *1-smile*

     

    We try to make this game and our upcoming games unique and different. We make many small tweaks to make it different from other previous games and hopefully better experience for you.

     

    ☛ Good replay value. Multiple endings. Multiple dialogues depends on various game progress and party member availability.

     

    The endings will be decide by many variables, including multiple choices and subtle triggers. For examples: When you go out of your house in the morning, who did you go to see first? Which house did you go to first? After you got the quest to gather the party, which party member will you come to see first?

     

    ☛ We focus on the growth of the characters, not only on levels and skills but also intelligent, maturity, confidence, mental toughness. Not only on game parameters, but also on the changing of personality over time. So, the story, plots and dialogues must be managed carefully.

     

    ☛ More valuable “Guard” option during battle. No longer useless, now it's become a useful tactical option. In fact, in some tough battles you’ll have to “Guard” 95% of the time. Plays the game to find out! (Hint: Focus on Victor in the ealier stages of the game.)


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    Team

    eric_sd-rpgstudios

    Developer (software), Developer (engine)

    Details

    Publisher
    Smiling Dragon RPG Studios
    Genre
    RPG 
    Engine
    RPG Maker VX Ace

    Status

    20% - Early in Development

  • Media


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  • Downloads

  • Show & Tell Posts

  • Blog Posts

    Shaola v0.4 Public Release

    By ericsd-rpgstudios,

    Changes in version 0.4:  – We now have a more advanced jumping system for Eli. As long as he wears the Spring Boot, he can jump anytime and anywhere. Press 'A' to jump. Running and jumping at the same time will enable him to jump farther.  – As a result of the newly implement advanced jumping system, many more secrets and treasures have been added.  – New items and potions have been added.  – Dialogues have been improved.  – Minor enhancement for graphics, icons, music and sound effects.  – We have re-installed the diagonal movement mechanics that we took out in the last version, due to the incompatibility with the mouse controls system.  – Many bug fixes and small improvements have been made.

    Shaola – The battle of the wits

    By ericsd-rpgstudios,

    List of Factions  The elites:  Zenman Empire, the largest and one of the oldest nations in the land.  Martia Kingdom, a nation of war and violence.  Ankania Kingdom, an old kingdom that formerly a rival to the Zenman Empire.  Amazail Kingdom, deceptively the strongest and the most powerful nation.  Zuda Kingdom & Kazen Kingdom, together, these two small kingdoms formed an alliance called "Southern Double Alliance". They feeds of each other and watching each other's back.  Zokang Kingdom and Green Kingdom, Zokang Kingdom and Green Kingdom (common usage: Greendom) is located on Everland, an island on the Eastern Sea, southeast of the continent. They have unique culture and custom. The islanders dress differently from the mainland people. Therefore, the mainlanders called them The Weirdos of the Far East.  Republic of Aquilon, the most civilize and technological advance nation in the world. Other guilds and factions: Sahara Tribe, a nomadic clan wandering around […]

    Meet the mercenaries!!

    By ericsd-rpgstudios,

    Vega is a frail and skinny wizard who was living on the Green Mountain. He comes down from the mountain to test his abilities. His ultimate skill is "Congelo", a deadly ice attack that slaughters all enemies. Zackie is a "good" thief who stands by his motto of "Steal from the rich and give to the poor". He is very helpful to the main characters because he can pick locks. He is excel at lock picking and helps you open locked chests. Rod is a wandering warlock who is leaning back and forth between Good and Evil. He swallows and absorbs the enemy's energy whenever he knocked them out. He is stronger after every battle. Both heroes and villains are trying to stay away from him. Miao is a rare witch who is trying to stays on the Good side. Don't get on her nerves and you'll be fine. Her ultimate skill is […]

    Download is available

    By ericsd-rpgstudios,

    The download for version 0.2.2 is up.  In these early stages, the characters is still weak, their level is low and lacks of tools.  But cheat codes are available. So, if you want to test some aspect of the game (jumping, climbing, mining, access the secret places etc.), please PM me for the cheat codes.  You don't need to have the RTP installed. You don't need to install the game. Just unzip, click on the game exe file and have fun.  I guarantee that you'll have some of the best experience with this Demo going into the new year.   For the latest updates, visit our blog at http://projectshaola.blogspot.com .
  • Credits & Thanks

    C
    Cory Ramirez

    Creators

    Creator of this game.

    J
    Jeremiah "McTricky" George

    Soundtrack

    Use of a song by him.

    J
    Jaspreleo

    Soundtrack

    Use of a song by him.

    C
    Cory Ramirez

    Soundtrack

    Nearly all the music for this game was remixes I did. Most were made specifically for this game.

    E
    Enterbrain

    Creators

    For some of the music and this amazing game maker program.