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Machine Made: Rebirth

Machine Made: Rebirth (Unfinished Business, Self-Promotion and Awesomeness)

Hello everyone, welcome back to the Machine Made: Rebirth blog, I am Allsvin, lead developer of Machine Made: Rebirth, and today I'd like to share some thoughts on my game, the development process, sort of how things are going and what to expect towards getting it done and getting it available to as many people as possible!

 

To start off I have a question — does anyone know any game reviewers, youtubers or game testers who might be interested in playing machine made: rebirth?

 

Unfinished business — do you guys ever get that feeling where, you're at work for, or you start trying to tie up loose ends with a homework assignment for example… and the loose ends seem to just lead to more and more busy work? I hate that feeling, and how I deal with it is generally like this —

 

treat it like a test — put the most work into things that count the most, and finish everything you can before going back to deal with the most difficult or time-consuming questions.

 

Self-promotion — we have had a few friendly youtubers agree to feature our game on their channel, I will give a shoutout to each of them respectively as the videos go up, and I hope you guys will enjoy watching them when they're done.

 

Awesomeness — Although the amount of work changes a lot depending on trying to really iron out details, I expect MMR to be beatable soon and to be considered done shortly after that! I hope you guys will consider playing it if you haven't, and if you have, I'd love to hear your thoughts on it!

 

Cheers,
Allsvin

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Ryan Ferris

  • Posted October 16, 2016

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