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Machine Made: Rebirth

Machine Made: Rebirth (The shortest update about what we've been up to during the break)

Hey guys, Allsvin lead developer of Machine Made: Rebirth here,

 

Just wanted to fill you guys in on what's been in my thoughts during the break and a few of the realizations I've made about my intentions with game development and the future of MM:R.

 

I spent a lot of time trying to track down old promotional forum posts and email contacts and realized that there are a huge amount of old, unused or outdated assets floating around on the internet, and a huge number of people have been looking at bugged or painfully outdated versions of the game.

 

Arcadeus, a great guy who has become my dear friend from this site who's working on the project Wonder's War (which you need to go have a look at if you haven't already, it's absolutely cool) went through the latest version with me and we now have a very stable release with a good amount of playable content. I'm basically looking at providing this to people on a case-by-case basis if you email me or contact me directly on one of our main sites. It would just take almost all of the time I have to commit to this game to keep updates rolling and keep correct outdated or irrelevant content, and so at least for the time being, I'd like to make sure this game ends up in the hands of those to whom it will actually matter, and who will care to talk to me about it.

 

I've enrolled in school for computer science and intend to use my free time to keep upgrading skills and planning for the sequel to MM:R. Until then, I hope to build a small but committed team to create this content, that will be available to those who are sincerely interested in this type of thing until we have a game that anyone could pick up and play regardless of their interests.

 

I'll be getting pretty crazy busy, but thankfully we have a good game, we have a good, playable game that I hope a lot of people can enjoy. If you're wondering about the future of this game, please tell your friends or get in touch with me, this is really what keeps the project going.

 

Hope to hear from you all,
Allsvin

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Ryan Ferris

  • Posted April 25, 2016

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