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Fortune's Tavern


  • The Fantasy Tavern Simulator!
    Just launched on Kickstarter!

     

    Fortune’s Tavern was an idea that sprang from my studying Latin and Medieval Studies at university. One of the first things you begin to realise about History is that the best stories are not about the mighty kings and glorious generals, but the ones about the struggling farmers, solitary monks, or humble tavern owners. It is these stories of everyday people that truly capture the imagination and bring History to life. I decided that if this worked for History, then it could work for videogames, and thus, Fortune’s Tavern was conceived!

     

    Fortune's Tavern is a real-time, fantasy, tavern-simulator where you take on the role of Mathias Gambridge, the latest in a long line of owners of the notorious tavern. It's your job to rebuild and renovate the ailing tavern against the backdrop of a fantasy world at war.

     

    Yet turning a profit in troubled times is never easy, what with bandit raids, hauntings, infestations, prowling hordes of zombies, and tavern guests from opposing factions who want nothing better than to kill each other.

     

    Fortune's Tavern does offer the aspiring tavern owner some advantages however, in the form of copious outbuildings to help boost its appeal; such as shrines, temples, a forge, and a fight pit in which you can host a variety of different fight nights to entertain your guests and earn extra gold.

     

    If you can struggle through the wars and the paranormal and still turn a profit, then an epic adventure awaits as you delve into the depths of the taverns 'endless' basements, with hired heroes to protect you, to discover the dark and terrifying secret of the tavern's founder, Xavier Fortune. Will you succeed, or like your predecessors, will you be driven into madness, poverty, and an early grave?

     

    A real-time fantasy-tavern simulator!

     

    Experience the life of a medieval tavern owner as you struggle to make a profit amidst a world filled with fantastic creatures, treasures, bandits, and zombies.

     

    Renovate and rebuild a fantasy tavern.
    Build bedrooms, temples, a forge, cottages, pet cave, and a fighting pit.
    Hire cooks, blacksmiths, battle managers, adventurers, and priests.
    Set rents and customise a menu.
    Listen to your guests’ rumours and fund quests.

     


    Real-time events!

     

    Fortune’s Tavern is played in real-time with 24 minutes equalling a day (although days can be ended by going to sleep). Interesting, fun, and terrifying random-events can happen at any time.

     

    Expect infestations of rats… or worse!
    Settle grudge matches between patrons in your fighting pits.
    Deal with bandit and zombie raids.
    Handle visitations from mystical creatures and demi-gods.
    Find your rooms haunted by restless spirits.
    Cope with natural disasters.

     


    100s of interactive NPCs will visit your tavern.

    As the tavern improves more and unique guests will come to stay from a variety of races and backgrounds.

     

    Every NPC has a unique name and background.
    Some can be hired to cook, work the forge, manage the fight pits, and act as your tavern’s priest
    Adventurers can be hired to undertake quests.
    NPCs can fall in love and marry.
    Heroes from different alignments can brawl.

     


    Full PvE and EvE combat system.

     

    Exciting and fast paced combat in which you will need to hire strong heroes or villains to succeed.

     

    Accompany heroes on quests and watch, or help them destroy your enemies.
    Watch fun battles between bandits, monsters, heroes, and villains.
    Fight off bandits, monsters, or zombies trying to raid your tavern.
    Organise fight nights in your battle pit between monsters, patrons and even gods.

     


    Infinite Quests.

     

    Speaking with tavern guests will allow you to discover rumours of lost treasures, recipes for your tavern, renowned bosses to fight, and special pet eggs.

     

    Randomly generated quests allows for indefinite play.
    Fight bosses and boss monsters with up to 6 hired heroes.
    Search dungeons.
    Solve puzzles.

     


    Full story arc.

     

    Non-compulsory 25 hour storyline that delves into the mysteries of Fortune's Tavern and Xavier Fortune, the tavern's founder.
    Multiple endings depending on alignment and choices.
    Simulator continues after main quest allowing you the chance to fully upgrade your tavern.

     


    Pet system.

     

    Hatch eggs to discover new and interesting creatures to raise.
    Pets respond according to alignment.
    Over 50 creatures to tame and to accompany you on quests.
    Breed creatures to make new stronger pets.

     


    MORE DETAILS:

     

    More on Recipies:
    More on Events and Real-Time
    How to create your NPC (for some reward tiers)
    More on NPCs


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    Team

    michaeltheflynn

    Developer (software), Developer (engine)

    Details

    Publisher
    Abertawe Games
    Genre
    RPG 
    Engine
    RPG Maker XP

    Status

    65% - Later stages of Development

  • Media


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      Fortune's Tavern

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      Fortune's Tavern

      Posted by michaeltheflynn,

      Fortune's Tavern

      Posted by michaeltheflynn,

      Fortune's Tavern

      Posted by michaeltheflynn,

      Fortune's Tavern

      Posted by michaeltheflynn,

      Fortune's Tavern

      Posted by michaeltheflynn,

      Fortune's Tavern

      Posted by michaeltheflynn,

      Fortune's Tavern

    • Posted by michaeltheflynn,

      Fortune's Tavern

      Posted by michaeltheflynn,

      Fortune's Tavern

      Posted by michaeltheflynn,

      Fortune's Tavern

      Posted by michaeltheflynn,

      Fortune's Tavern

      Posted by michaeltheflynn,

      Fortune's Tavern

      Posted by michaeltheflynn,

      Fortune's Tavern

      Posted by michaeltheflynn,

      Fortune's Tavern

      Posted by michaeltheflynn,

      Fortune's Tavern

  • Downloads

  • Show & Tell Posts

  • Blog Posts

    Random Quest Generation

    By michaeltheflynn,

    Alongside a main storyline and a bunch of complimentary quests, Fortune’s Tavern boasts a random quest system that allows for indefinite gameplay. Through the NPC rumour system the player can learn about several different types of quests:  Dungeon delve for items. Items can be anything from a Mythril Frying Pan to a Apron of Speechcraft, and once retrieved will add a permanent bonus to either a personal skill, the tavern’s alignment, or the renown owed to Fortune’s Tavern by a specific type of visitor.  Kill a nearby boss! Bosses are NPC characters, either good or bad, that have gained a certain amount of enemies. Kill them and Fortune’s Tavern will see an increase in visitors.  Recipe finding. Recipes can grant huge bonuses to your tavern although you can only have one active at a time. Finding a recipe can be very dangerous work and usually requires the assistance of more […]

    Turn Based Simulation

    By michaeltheflynn,

    The simulation part of the game works on a turn based system where each turn is equal to a single day. At the beginning of each day a notification is given regarding the number of guests arriving and leaving, and the amount of gold they paid for their stay. At any point during the day it’s possible to check the menu to see which NPCs are staying or, alternatively, you can wander around the tavern's rooms and extenive grounds grounds to meet them in person and ask them about their background or the latest rumours. It’s also possible to ask certain guests to come and work in the tavern, or to be company on an adventure but I’ll discuss that more in another post. When an NPC chooses to come and stay at the Fortune’s Tavern they will pay up front for a set number of days. Some NPCs will choose […]

    Renovating Fortune's Tavern

    By michaeltheflynn,

    One of the key aspects in owning ‘Fortune's Tavern’ is upgrading it in order to bring in NPCs that are both more wealthy, and have more to offer in terms of information, hiring potential, and cross NPC interaction. Alongside upgrading the grounds, shrines, herb garden, and bar it’s also possible to increase the number of beds and bedrooms so that you can host more patrons on any one evening. Like most improvements throughout the game, building bedrooms increases both your renown amongst the different races, and your alignment. Building elven campgrounds, for example, will increase your renown amongst the elves, angels, and faye folk and give your alignment a positive boost. Bedrooms vary in renovation costs depending on how opulent they but the more opulent the room the more likely it is to attract greater heroes, villains and hirelings. The most famous heroes of Three Empires will only stay in the most […]

    Competition: Live Forever as a Game Character

    By michaeltheflynn,

    Win one of five chances to be immortalised in a computer game as a companion NPC. You will have a custom sprite designed just for you, and you can customise your character's race, class, and spell list. Your character will then become a regular guest at Fortune’s Tavern and will be hireable by players to join them on ARPG style quests, and to defend the tavern from faction raids. Each winner will also receive a free copy of Fortune’s Tavern a week before the official release date. Competition ends on the 30th of September 2014 TO ENTER: Go to our competition page and follow the instructions!

    Action Based Combat

    By michaeltheflynn,

    For the most part, the life of a humble tavern owner is without violence but there are opportunities to view, and join in, in combative situations: such as the tavern getting raided, or going on a quest to find a new recipe. However, unlike the adventurers that visit your tavern, you were not born with magic skills, or hyper strength, and so you will often need to rely on hirelings to do your bludgeoning for you. Below are two videos that show the basics of how combat works. Please be aware that there is still a fair amount of pixel work to do to make combat look more realistic, and the AI needs some tweaking, but you should get the idea… In the first video we join Mathias and one of his more seedy patrons. The Patron in question is a dark mage and you can see him using his fireballs […]

    Alignment

    By michaeltheflynn,

    Alignment is one of the most important modifiers in the game and works on a simple positive/negative scale. A truly neutral tavern owner would therefore have an alignment of ‘0'. An owner looking to attract positive entities such as elves and faye would construct improvements and undertake adventures which offer a positive renown, and an owner looking to attract monsters, villains, and undead would do the opposite. Having a substantial alignment either way will also affect the types of rumours you will hear, and therefore the types of quests available. Positively aligned tavern keepers will hear rumours of, amongst others, kidnapped heroes and maidens, positive artefacts, and undead uprisings whereas negatively aligned ones will hear rumours of vulnerable maids, undefended taverns to raid, and unholy items. Alignment also affects the random events that can happen in the tavern. A positively aligned tavern is likely to get raided by bandits and monsters, play […]
  • Credits & Thanks

    T
    Tigurus

    Creators