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Galv

Member
  • Content Count

    2
  • Joined

  • Last visited

1 Follower

About Galv

  • Rank
    Newbie

Other

  • Referer
    Google

Contact Methods

  • Website URL
    http://galvs-scripts.com/
  • Facebook
    https://www.facebook.com/galvsscripts/

Profile Information

  • Gender
    Male
  • Interests
    RPGMaker, Graphics, Web Design, GUI Design, Programming, RPGs

Engines I Use

  • RPG Maker VX Ace
    Yes
  • RPG Maker MV
    Yes

Engines

  • Prefered Engine
    Other
  • Engine Level
    Master
  • Class Title
    Programmer / Scripter
  • Other Skills
    Pixel Art, Parallax Mapping, GUI Design

Recent Profile Visitors

4,383 profile views
  1. I think early days MV isn't perfect and unfortunately it was released with quite a few kinks to work out. But I think it's a step up from Ace and I'm enjoying using Javascript
  2. Galv

    Calling a scene?

    Javascript is quite different to RGSS :) I believe your particular code is creating a function in the main execution context (Something you probably wouldn't normally do with plugins). But you could run it with the script command: Scene_Test();The brackets after the function name is how you execute functions in Javascript.I recommend looking at plugins others have created as a good place to see how people do things differently :) Calling an actual scene in MV is done by using: SceneManager.push(Scene_Name);But that requires more coding to set the scene up.
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