Jump to content
New account registrations are disabed. This website is now an archive. Read more here.

Smoke_wolfpack

Member
  • Content Count

    11
  • Joined

  • Last visited

About Smoke_wolfpack

  • Rank
    Newbie
  • Birthday 06/04/1992

Other

  • Referer
    Google

Contact Methods

  • Website URL
    http://smoke_wolfpack@hotmail.com
  • Facebook
    facebook.com/Smokewolfpack

Profile Information

  • Gender
    Male
  • Location
    Clovis NM
  • Interests
    Gaming, Zombies, Random political rants, good times

Engines I Use

  • RPG Maker VX Ace
    Yes

Engines

  • Prefered Engine
    RPG Maker XP
  • Engine Level
    Getting There
  • Class Title
    Level Designer
  • Other Skills
    strong writing skills
  1. I'm still pretty new to coding but there is a lot you can do with it before anything though you need to find out what language you want to use and learn it like you would learn another language there are many code languages out there most are not mix and match if any are idk but you wouldent mix spanish and german so start with the language and go from there good luck hope this was helpfull
  2. Thanks for your imput i agree with most of what you said exept for those who cant afford the new consoles or games lets plays are their main source of gaming information and wile some are good others are not also whill ffxiii was bad lightning returns brought in some interesting mechanics while recycling ffx-2's idea on the sphere grid but also gave you the feeling of turnbased battle in a faster pace but ill agree making you pay for content that should have already been in the game is not what we want i think we all remember spending hours on hidden minigames and blitzball how i wish they would bring it back i tell you what it was worth ea making a whole game out of it with unique teams however the way things are i hope they never do or it would be just a cash grab but you are right the only way to get the games we want made is to vote with our wallet and there are a few community's out there doing that like angry joe army and there are many topics in other forums but i digress thanks for taking the time to help with the topic
  3. well wile ill admit some games do this not all do if you are truly setting up a sequel with an established story then thats ok however in todays market content in bulk is the mentality most people have while most should look at the merit of having a shorter story to allow for more interesting game experience also the profits are what allow them to make interesting games while its art art does not feed you look at most famous artists they all became big when they died because content was scarcer but in the digital world most people whith the skills to code or manage the production of a game need the funds to guarantee content being released so yea sometimes they have to give in due to budget limitations deadlines or corporate demands so its not being lazy just coping with the environment
  4. Hey guys while i won't say gaming has given up on story driven gaming i will say more people are voting with their wallet saying that gaming as a whole is stuck in a rut i mean if you look at game sales the games that sold well were mostly the same things that we have become comfortable with however i believe that the work you guys put into these projects and the indy resurgence could all be signs that we all need something new im not talking about mechanics but gameplay because games make us feel good why though it is because gaming fulfills 3 needs 1 a need for competency 2 need of relatedness with other gamers 3 a need for autonomy and right now very few games do this it is why so many people watch lets plays of their favorite games also why i believe that a new wave of rpg games with multiplayer elements are needed like take watchdogs for instance the game was simple but it had the mentality that if you didn't search around you might miss some side mission or alien isolation the atmosphere is what makes the game and how do you get it not with bloated budgets or giant resources but to 1 relate to your players with a well written story 2 give the player the control they want this does not mean that all games need to be open world rather make the world inviting setting a pace that has players searching out the story can be done with side quests/ missions or by collectibles or even just making the story's path the most inviting 3 competency now i know that today most games have autosave and a easy mode with harder difficulty settings that do not always seem to be that difficult it is important to remember just because a game is hard does not mean its not fun so feel free to make your players mad most will accept your challenge and find new and interesting ways of defeating your bosses and solving your puzzles now im rambling hope this was helpful to someone feel free to give your feedback
  5. Imagining Kings Silent Soldiers Flying High Real Feelings Granting Hope you enjoy this small haiku bear with me my first since highschool Bonus: Guess the subject hint:Its on your screen
  6. thanks guys ive been away for a couple of days but im back and in reply to franklinx it would have to be tomato's with salt
  7. tile packs i wold like to see if figure out if i can modify the tiles to make more metalic looking tiles but i havent really found any packs with what im looking for
  8. btw if you guys have any tips regarding resource pack editing i would love to hear from you guys
  9. Hi all I am very new to game development and figured giving rpg maker a try was a good step forward at least with the planing of a game so hope to talk to you guys more right now im working on a ff inspired game hope it goes well ill post it as soon as im done so happy gaming
×
×
  • Create New...