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Jiyujin

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  • Content Count

    10
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About Jiyujin

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    Newbie

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  • Referer
    google
  1. Jiyujin

    Play Ball!

    I'm at my wits end with this. I've been trying to make two characters playing volleyball. So I have tried to make and event that uses the jump command. But trying to get it over the net isn't working, despite my fiddling with the tileset. Also how to get the characters to look like they're hitting the ball. Maybe putting their hands over their heads and have the ball-event just go over them? My issue is just getting the ball to go over the net!
  2. That worked. Thanks so much.
  3. Jiyujin

    Choice window opacity

    I do. That must be the problem. Thanks so much.
  4. I want to make a part of a game where the character can only move to the left or the right and not be able to move or turn up or down. Is this possible? I was thinking of just making the sprite not have the front and back view, and replace them with left and right. But, then if I try to turn up or down the character will change change to what ever direction I made it. You know? Is there any way to do this?
  5. Jiyujin

    Choice window opacity

    I did. I can't figure it out.
  6. Jiyujin

    Choice window opacity

    I mean the window that shows up when you use the "show choices" button. I can't figure out how to change it's opacity. So right now my text has a totally opaque background, but the choices have a (what I assume is 160) transparency. I had already changed the one dolarmak suggested.
  7. Jiyujin

    Choice window opacity

    I feel stupid for asking this. But how do I change the default opacity for option windows? Or period. I can't figure it out. And it's driving me insane.
  8. Jiyujin

    Set move route issue

    Thanks so much, it's working!
  9. Jiyujin

    Set move route issue

    Ok, so when I set the event to the action button, rather than autorun and it worked. But how do I get the event to do it automatically?
  10. Jiyujin

    Set move route issue

    I'm sorry if this has already been posted, I did a search, didn't see it. Anyways, when I try to use set move route the event just uses the first command and doesn't stop. So for example, if I say move up, it moves up and doesn't stop until it runs into something. I've tried putting wait until move completion at the end. Or a self switch. Nothing seems to work. I've tried it as parallel process and auto. I really can't think of anything else. Can anyone help?
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