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DarthVollis

Member
  • Content Count

    11
  • Joined

  • Last visited

1 Follower

About DarthVollis

  • Rank
    Newbie
  • Birthday 09/03/1982

Other

  • Referer
    ShinGamix

Profile Information

  • Gender
    Male
  • Location
    Ship at Sea
  • Interests
    Right Now, finishing my Game!

Engines

  • Prefered Engine
    RPG Maker VX Ace
  • Engine Level
    Good
  • Class Title
    Spriter
  • Other Skills
    Jack of All Trades
  • Project(s)
    Moogle Fantasy
  1. I have been working on my game non spot now and I have accomplished many things. Today I thought about adding an alignment Hud and found the perfect script for it. After some customization here is how it turned out.
  2. So after a long day of working on my prologue I am nearly there. Two areas down and the birth of a villain. Here is a screenshot of the scene where the villain is created. This took me nearly three hours to complete because I was constantly running into things that I needed to change. Then there were the 8 switches that I had to use and several events. After this area I will need to complete the ship at sea and then my main character's arrival to the first area. Until Next Time
  3. I guess that really depends on the way it is done. IT would be kinda cool it receive a proper title, but I want a certain title that I don't think would be available that way.
  4. @Marked - Since it was sort of my idea can I have a little credit for it? I would like to have a presence somewhere.
  5. Sorry, I misread it. Posts. Wow, I was wondering when points started. (laughing)
  6. That is the same reason I got started making games on RPG Maker. My brother bought RPG Maker 2 for PS2 and I was hooked! Ever since then I have been trying to make one game and stay on one project. At the time I didn't own a computer so the console versions were the next best thing. My current project is a remake of an unfinished project that I made for RPG Maker on PSX and decided that it needed to life and more power. I am a huge fan of most animes include Dragonball (All of them) and Bleach! I always enjoyed Megaman and I just started Naruto. I hope that the few episodes that I have seen will be a foreshadowing of what to expect. Congrads on being 12 years. If you're like me maybe you will get a game done before you hit 20. (Joke) Best of luck to you.
  7. Well, not to sound mean but how do you get points?
  8. This is the first site that I have ever seen that did something like this. I was amazed and sad to see that one of the people had passed away. Sad, but it is nice that he is remembered. Some of the other sites act like you are just an employee instead a human being. Thank you guys for this! I really like the way this topic was done. Keep up the good work.
  9. I know how to do it on other sites but now here. About my profile picture is the word "Newbie". I want to change that. Can someone help me to do so?
  10. Okay everyone I am back with an update. I recently had a script conflict which costed me the lantern light at the beginning of my game, but this came with a bonus. Now I have display names for certain areas of my world. I have also added a few new scripts. MOG - Touhou Map Name v. 1.3 by Moghunter CP Enemy Scan Script v. 1.2 by Neon Black Yanfly Engine Ace - Element Absorb v. 1.01 by Yanfly Event Wrapper by Tsukihime Warp Stone by Tsukihime Victor Engine - Element States v. 1.00 by Victor Sant Victor Engine - Enemy Actions Condition v. 1.03 by Victor Sant
  11. Okay everyone I have been working on my project for a couple of months now and things are going well. Before I found ACE I was making this on RPG Maker for playstation and decided that as soon as I found a maker that I wanted and had the options that I needed I would transfer my project to it. I decided to try to keep all the maps nearly the same and focus more on the game play rather than the graphics. So before I get a lot of comments that say that my maps need work please remember that. The game so far: The story takes place right after the defeat of Kefka in Final Fantasy 6 and the friends all try to return to the lives they once had. Of these friends Mog, a Moogle, decides to return to his homeland. Meanwhile, his brother Monty is on a quest in the Sky Castle. That is where the game begins. The Characters so far: Monty - He is Mog's older brother and the starting character of the game. He is not class specific and using a sword as his weapon. Mog - The returning hero of the Battle with Kefka. At the beginning is is much like Monty and uses a sword. Later on other options will be available. Mo - The leader of a trio of brothers that call themselves the "Moogle Gamers". Most of the game that will be in the party as guest characters. Og - The brains of the "Moogle Gamers". Le - Of the "Moogle Gamers he seems to be always in the mood the run or give up. Will he ever be brave? Hugh - Depending on the choices in the early part of the game the party will meet Hugh who is traveling from his home in WinterPort to see some of the other parts of the world. Luma - She is a Moogle Summoner and the last of her kind. The Moogle Summoner is an unique class that very few Moogles can become and the ones that did were hunted to extinction. What role does she play in the story? Stiltzkin - The famous world traveler that has been encountered selling goods in many lands of Final Fantasy. What secrets does he know? Artemicion - The leader of Mognet and the cause of its problems. Artemicion has a desire to keep his fur as shiny as possible and this causes Mognet to occasionally have problems. More Characters to come... The Menu: The above image is of my menu using Syvkal's Ring Menu. The order is as follows: Questlog Encyclopedia Achievements Game End Items Skills Equipment Status Debug (Not in the Actual Game) The Status Window: The Battle System: The above image is the current look of my battle system. In the scene Monty is summoning a creature to attack. In the release Monty will not be able to summon. This is for testing. I need to find a decent HUD and add shadows to my characters. This is using Jet's Side-View Battle System with some modifying and now I have my characters showing their different states from dead to sick and more. A Few Maps: East Side of the first town - Kupoburg. Inside one of the house. You will notice the use of the lights and the quest symbol that appears when a new quest is added. That is only for Side Quest. There is also one for Main Quest and Bounty Hunts. As the progress continues I will update this and tell of any changes that were made. Until next time. The current scripts that I am using. Final Fantasy Styled Battle Log v. 1.01 by William Couillad Total Play Time v. 1.2 by Erics Total Steps Taken v. 1.1 by Erics Xail System - Core v. 2.0c by Nicke Xail System - Icon Skill v. 1.0 by Nicke Xail System - Status Delux v. 1.0a by Nicke Dash-Enabling Equipment by PK8 Param Limit Breaker v1.0 by Dekita Yanfly Ace Engine - Ace Message System v. 1.05 by Yanfly Yanly Ace Engine - Ace Menu Engine c. 1.07 by Yanfly Resource Checker by Tsukihime Mime Effect by Tsukihime Simple Pause System v.1.00 by Rony Title Screen Skip by Regendo Gameover with Choices by Regendo Side-view Battle System by Jet State Icon Animation by Jet Ring Menu v. 1.2 by Syvkal Tidloc's Header v 1.5 by Tidloc HTML Rendering by Caesar Modified by Tidloc Questlog v. 4.3 by Caesar enhanced by Tidloc Critical Flash + Sound Effect by Vlue Sleek Item Popup v. 1.7 by Vlue Picture Bug Fix by Raizen884, JohnBolton, and Gab Map Saver v. 0.1 by Omega7 PNG Saver enhancement by Woratana CSCA Core Script v. 1.0.4 by Casper667 CSCA Encyclopedia v. 3.2 by Casper667 CSCA Game Info v. 1.0.1 by Casper667 CSCA Achievements v. 1.2 by Casper667 CSCA Skill Shop v. 1.0 by Casper667 Victor Engine - Basic Module v. 1.20 by Victor Sant Victor Engine - Arrow Cursor v. 1.01 by Victor Sant Victor Engine - Target Arrow v. 1.01 by Victor Sant Victor Engine - Character Effects v. 1.02 by Victor Sant Victor Engine - Custom Collapse v. 1.04 by Victor Sant Victor Engine - Light Effects v. 1.09 by Victor Sant Victor Engine - Fog and Overlay v. 1.09 by Victor Sant
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