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EnshroudingDarkness

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About EnshroudingDarkness

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  1. Sorry for the doublepost but i found a solution for my problem. There is a certain part in the script which caused the error: # true: Use actor's walking graphic. # false: Don't use actor's walking graphic. # If false, battler file with "_1" is required since walking file is not used. # "_1" and subsequent files ("_2", "_3", etc.) should be uniform in size. WALK_ANIME = true This was on false for some reason, and that is why the maker wanted another walking graphic with a _1 at the end. Really stupid -.-. But oh well, now it works fine like before ^^.
  2. Yep, same problem Well, just a few so far. Deleted all of them, but the problem is still there. Seems to be a problem in the script itself. But i really have no idea what causes that.
  3. Well, it does work. But i need three graphics for every enemy Oo. That mean for example one guardian.png in the battle chars folder, and one guardian_1.png in the graphics folder plus another guardian.png in the same folder . If i delete one of them after importing, it does not work. Might delete and then import the battle system again or search for another one, because having so much charsets really sucks.
  4. It is an enemy and happens when i start a battle. Tried an random charset now and named it Guardian. Let us see what happens when i enter a fight: http://s7.directuplo...01/j824msiy.png For some reason, the script wants a different file named Guardian_1. without the png at the end. And if i import it with that name again, it works. I really have no idea why that is, never had that before. Maybe another script is causing that?
  5. Hey guys, maybe someone can help me out. I have two questions to this awesome battle system ^^. 1. Is it possible to use bigger face graphics or normal battle chars like in the original RMXP Battle system? Since everytime i use graphics bigger then 96x96, they just get cut off >.< . 2. I am using regular charsets instead of animated battle chars, but i get an strange error with some of them recently Oo. http://s1.directuplo...01/vjgzaeb7.png The strange thing is, the charset is there. Any idea?
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