Jump to content
New account registrations are disabed. This website is now an archive. Read more here.

Ragnyrok

Member
  • Content Count

    91
  • Joined

  • Last visited

  • Days Won

    1

Ragnyrok last won the day on May 17 2011

Ragnyrok had the most liked content!

3 Followers

About Ragnyrok

  • Rank
    Advanced Member
  1. Shot in the dark here... Anybody have a copy of 3drpge v3.0? It used to be up on RPG Crisis, but Elemental shut his site down a while ago...
  2. Hey, happy Bday GDU! Been a very long time since I've been here. I don't even remember what it looked like when I last visited. I re-stumbled upon this looking for older rpg maker programs(was researching a little on nrm2k again). Anyway it's good to see this site is still around. 10 years is quite an accomplishment. Most of the RM sites I ever used to go to are no more...So finding you guys still here warms my little RM heart.
  3. They look pretty nice, actually. Maybe they need more depth, though. The entire map is only on one plane. Adding a few outside walls(you know the ones for outside of the caves) that will fit well with the swamp tiles. Maybe a few walls the Hero can walk up and get to another level to walk around above the swamp some. Sorry if that sounds confusing... My daughter woke up entirely too early this morning -yawn-
  4. Hey now. There's nothing wrong with getting some friends together, dressing like we were in Waterworld, taking a boat and some uzis and striking terror into fishermen's hearts over the course of a weekend. Sorry. It was in the 60s when we got rid of the Gold Standard. During Nixon's presidency.
  5. LMAO! Thanks for the feedback, Kiri<3 The music is mostly all from Final Fantasy XI. Wonderful sounds in that game, for sure. Naw. They are just very laid back villagers. :P
  6. You had to Google Cylon? That's fuckin' sad, yo. xP
  7. The US got rid of the Gold Standard quite a very long time ago. I think around the time of the big stock market crash in the '20s. The Federal Reserve Bank decides how much currency our notes are worth based on how much money we have in the system and how much the US gov't wants to borrow. Every dollar given printed for the US is already worth way less than a dollar because of the interest we pay back to the Fed. But that is very off topic.
  8. The last strategy guide I purchased was Final Fantasy VII. It was the good Brady Games one. I actually had tons of Guides for my Squaresoft games haha. Even Brave Fencer Musashi. Don't think I've ever been disappointed with a Strategy Guide, though o: Oh and I tend to agree with Kiri. Games are too expensive by them selves. A new release and a strategy guide will run you nearly $100 dollars. Insanity. Do you know how many groceries I can get with a hundred dollars?
  9. Every movie I own I never purchased nor do I have the intent of purchasing. Same for my music. I could care less what it does to the movie industry, honestly. And as far as the music industry... It keeps artists on their toes when most of their revenue comes from doing concerts and demonstrating their natural talent as opposed to selling a CD which has been ran through several sound filters(and yes I realize that is done alot in conerts, but still). If the artists were ARTISTS and not TOOLS they wouldn't give two fucks about the money anyway. Look at Trent Reznor. NiN's past two CDs were available FREE FOR DOWNLOAD. There's an artist who cares about music. Not like Metallica who bitched and whined because they only got 9 billion of the 10 billion dollars they could've gotten for their shitty ass 80s power rock music. Fuck that.
  10. mmm 100+ developing hour failed endeavor? Sounds familiar. Welcome to THE MOST UNLIMITED PLACE ON THE RPG MAKER INTERNET.
  11. I am listening to the Mother Knows Best song from the Disney movie, Tangled. Now, don't laugh at me, or else your face may meet my CAST IRON FRYING PAN.
  12. And thank you, Kiri, for the thanks! :D Yes, yes... I think I will be neck deep in Nedango for the next year or so. But it should be most beneficial to us all >D
  13. Importing Map Tiles into Network RPG Maker 2000 While not many people know about this Maker, and even fewer like it, I have taken it upon myself to try and get the Community more interested in Network RPG Maker 2000 by planning lots of fresh content for it. The following is a new version of a Tutorial I made sometime last year. I have 4 more Tutorials in the works, a NRM2k-based website with Resources, Tutorials, and Support that should be done next week, and I plan on showing the community how much fun it is to work with NRM2k. Inside the NRM2k program, select the Map Editor(selected by default when the program starts) and hit the Green Square Button for Import. That will bring a Window up of all available graphical resources already imported and ready to use in your game. Hit the Add button. You will be asked to locate the File which you want to use. Browse through your Computer files and select the Graphic you want to use. The next screen will let you select the part of that image you want to use for your Map piece. This is especially handy because it allows you to use a custom-made Tileset where you can have several Map Tiles on the same image to Import from. Select what you want to use, and hit OK. Next, we will need to fix the alignment of the image being used for the Object. So, select the Graphic you just added, and hit the Properties button at the top right of the Import screen. You will be greeted by the Alignment screen. Here, you can tell the Program how many blocks this Map piece will use(i.e.-1x1, 2x2, w/e), and where the alignment is. The Teal Square in this window represents the BOTTOM of the Object. The auto alignment tool option DOES work and is a blessing for when you are importing a massive amount of graphics. After that, make sure the Object you've been editing is selected, and hit OK. This will put the new Map Object in the first available space on the Current Map Tab you were viewing before Importing the new Object.(i.e.-Lower 1, Middle 2, Upper 3, etc.) I hope you have found this useful!
  14. Try running in compatibility mode for XP with SP3 and also under Administrative Privelages. Used to be you had to switch your regional settings to anywhere in Asia... But, I'm not sure if that still holds true with the vista/7 fix. I can get the editor to run fine. Can get the demo games to run fine, as well. But, when I'm in the editor, none of the buttons work. So I am left with a very unpretty and inefficient GUI lol
×
×
  • Create New...