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darkcieran

Member
  • Content Count

    186
  • Joined

  • Last visited

6 Followers

About darkcieran

  • Rank
    Loyal Member

Profile Information

  • Gender
    Male
  • Location
    ooooooo....right behiiiiiiind youuuuuuu......

Engines

  • Prefered Engine
    RPG Maker XP
  • Engine Level
    Good
  • Class Title
    Eventer
  • Other Skills
    Writer, Sprite Editor, Graphics
  • Project(s)
    Monstructs: Makers and Mayhem

Recent Profile Visitors

5,558 profile views
  1. Monstructs: Makers and Mayhem is a 2-D Adventure RPG made with custom graphics. It combines, mission-based story, crafting/synthesis, Trading Card Games and monster collecting to create a unique gaming experience. The main feature of the game is being able to MAKE YOUR OWN HEROES and send them out on Missions for great rewards! STORY The day that changes your life! Welcome to an amazing world full of wonder and danger as your follow your dream of helping people with your own Monstructs Assistance Agency. But sadly, your grandpa, Oron has gone missing due to an arguement with three shady characters. Now, while you’re helping everyone in need, you’re searching for clues to Oron’s whereabouts and to uncover his research on a new Monstruct. All while avoiding those three dangerous Makers looking to use this information for themselves… FEATURES Build your Army! You get to create 153 Monstructs from 9 different element Castes and four classes of Making difficulty. MISSIONS A-GO-GO! Now that you’ve made some friends, send them out into the world to do good for others by completing missions. Some of which you have to guide them to victory! Boss Battle that make you think! Every Boss Battle will present you with a unique challenge that you’ll need to use observation and brains to beat. The BEST part is there will be PvP in the Full game where you can battle other players! SCREENS LINKS DOWNLOAD ON ITCH!! OFFICIAL WEBSITE
  2. I was able to find a solution to this problem.
  3. Cieran's Return: The RETURNENING, because this time--IT'S PERSONAL!

  4. :wave: Hey folks! I'm back from the dead and need a lil assistance how do I change battle transitions? Everything I've tried hasn't yielded any results. Also: I'm back redoind my project Monstructs with all new graphics, etc. Will post more about it in a few days. TIA! :yo:
  5. *artfully catches pm* thanks for your support. :D
  6. if you feel you can offer anything in terms of opinion, even if it's very little by your estimation, it helps. so I'll be glad for the help. hit me with a pm
  7. you can send it to my inbox. just give me General thoughts any bugs, etc...
  8. Yeah. I meant to update the card but things got in the way. might do it after my nap.
  9. my mistake. figured they'd follow the link in my sig. updaated!
  10. I'm pretty good with events. if you need help, i can.
  11. I'm at the point right now where I'm close to finishing up my game, but it's becoming clear that I need someone to help find out the glitches I may not have noticed. This is where you folks come in. I need at most, three playtesters to help me hammer out the kinks and try to get show off to a good start. any help will be appreciated. http://www.rmxpunlimited.net/forums/index.php?showtopic=3560
  12. updated first post with screenies, enjoy.
  13. ok. but what would do to play the animation?
  14. ok will it then play the animation for said character that had the weapon?
  15. I'm in need of some help. I want to have an animation pay whenever anyone in the party has a certain item equipped. meaning if anyone in the party(regardless of position in party) holds a steel sword their class changes to knight or something. what happens is the animations plays and then their battler graphic changes. it only does it once in battle on one turn. I realize there is a command tho do that based off pay position or hero ID. but trying to do that for every part position would be tedious it's there a simpler way I could do this? in the call script feature?
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