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Android & IOs Software, Tutorials, & Marketing Advice Links

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Below is a list of software designed to make Android and/or IO’s games:

 

Construct 2 â€“ Mobile game maker for Windows that lets you create iOS, Android and Facebook games without any programming knowledge. Uses simple ‘event-based’ interface.

GameMaker â€“ Platform that uses a drag and drop visual interface to let you create games for Android and iOS. Was used to build iOS gamese Froad and Grave Maker.

Styncyl â€“ Game creation platform for iOS and Flash. Features a visual drag and drop interface. Says Android and HTML5 support coming soon.

Multimedia Fusion 2 â€“ Lets you generate both games and apps for iOS, Android, Java and XNA without any programming. Says you can learn the basics within an hour.

GameSalad â€“ Drag and drop game creation platform that lets you develop and publish to Windows Phone, iOS, Android and HTML5. Created iOS games Angry Anna and Zombie Drop.

Gideros Mobile â€“ Uses Flash-like functions to let you create games and apps. Not quite as simple as some of the above game creators, but you don’t need to know any high-level programming languages.

LiveCode â€“ Lets you use an “intuitive†graphical interface and ‘English programming language†to let you create games quickly. Says it can port between iOS and Android.

Game Editor â€“ Open source game creation platform that’s free to use (as long as your game is open source). Supports iOS and Windows Mobile.

 

CROSS PLATFORM (IOS/ANDROID)

 

 

 

Edgelib â€“ 2D and 3D middleware game engine that supports iOS, Android, Windows Mobile (possibly WP, but not clear) and Symbian.

Unity Mobile â€“ Mobile version of the popular 3D Unity engine. Supports iOS and Android. Used to create the Madfinger game Shadowgun.

Emo â€“ Mobile game framework. Uses Squirrel scripting language and based on OpenGL ES and OpenAL/OpenSL. Lets you write your game once and run on both iOS and Android.

Unreal Development Kit â€“ Free version of the industry-leading Unreal Engine III. UDK is used to create games, apps and advanced 3D simulations. Supports iOS and Android.

JMonkey Engine â€“ Free open source Java OpenGL engine that lets you program in Java and port to any OpenGL 2 compatible device.

ShiVa3D â€“ 3D game engine and development toolkit that claims to be “the most cross platform†mobile game engine, supporting iOS, Android, WP and BlackBerry OS.

Corona SDK â€“ Popular app development platform that lets you create games (as well as other apps) for iOS and Android. Claims to be used by more than 150,000 developers.

Libdx â€“ Android, HTML5 and Java 3D/2D game development framework. Free to use. Lets you write once and deploy to multiple platforms.

Papaya Social Game Engine â€“ 2D game engine from Papaya design to help developers create social mobile games easier. Supports iOS and Android.

MoSync â€“ Light weight tool for HTML5/JavaScript devs to build native mobile apps for iOS, Android and Windows Phone.

NME â€“ Free open source framework that lets you develop Android, iOS, BlackBerry and Windows Phone apps from a single codebase. No C or C++ skills required.

SIO2 â€“ OpenGLES-based cross-platform 2D and 3D game engine for iOS and Android. Uses cross platform C/C++ syntax.

Marmalade â€“ Game development tool that lets you develop cross-platform native games and apps in C/C++ and deploy to both mobile and desktop. Supports iOS, Android and BlackBerry.

BattryTech â€“ Game development framework that lets you write native C++ code for Android and iPhone platforms.

App Game Kit â€“ Uses a BASIC script language to let developers code once and deploy to multiple platforms including iOS, Android and BlackBerry OS.

Antiryad Gx â€“ Cross-platform multi-core 3D and 2D game engine for iOS, Android and WP . Supports C, C++ and Gel.

 

 

 

IOS SPECIFIC GAME ENGINES

 

 

 

iTorque â€“ 2D game editor for iPad, iPhone and iPod Touch development. Used to create titles such as Hospital Havoc and Sushi to Go.

Cocos2D â€“ Framework for building 2D games for iPod Touch, iPhone and iPad. Claims to be used by more than 2500 games on the App Store.

Sparrow â€“ Free-to-use open source game engine for iOS. Uses pure Objective C and was built from the ground-up for iPhone and iPad.

Oolong â€“ Free to use game engine written in C++ that lets you create new iOS games and port existing games to iOS devices.

Bork3D â€“ Low cost 3D game engine for iPhone, iPad and iPod Touch. Only suitable for devs with programming experience.

NinevehGL â€“ 3D engine built with Objective C, features the ability to import 3D models directly from 3D softwares, multiple shaders within a single object and numerous special effects.

ShadowGun, made with Unreal SDK

Newton â€“ Open source zlib-licensed real-time physics engine that’s designed to be used with basic knowledge of physic principals. Free-to-use.

Kobold2D â€“ Improved version of the popular Cocos2D engine for iPhone. Claims to be easier to use than Cocos2D and more powerful.

DragonFire â€“ 2D iPhone and iPad development tool for Windows. Used to create games such as Little Train and CakeoRama.

 

 

 

ANDROID SPECIFIC GAME ENGINES

 

 

 

Candroid â€“ Free-to-use (donation appreciated) game engine for Android.

AndEngine â€“ Free-to-use Android 2D OpenGL game engine developed by Nicolas Gramlich.

jPCT AE â€“ Free 3D game engine that’s a port of jPCT for Android. Supports OpenGL ES 1.x and 2.0. Used to create Aaagh! and Airdroid on Google Play.

Android Box2D â€“ Award-winning 2D rigid body physics engine written in C++ for Android developers.

Catcake â€“ Free-to-use 3D graphics engine for Android (as well as Linux) intended to be easy-to-use and high-performance.

Cocos2D for Android â€“ Framework for building 2D games on Android. Based on the Cocos2D framework for iPhone. Free-to-use (donation appreciated).

 

 

 

MOBILE GAME DEVELOPMENT TUTORIALS AND GUIDES

 

 

 

Raywenderlich.com â€“ A whole load of tutorials can be found on this page, from Objective C crash course, to Cocos2D tutorials.

Gamasutra Guide â€“ Brief guide to getting started with iPhone development, covering the adminstrative stuff. A little dated but still useful.

iDevgames Programming for beginners – Four page beginners guide to iOS game development. Including info on libraries and engines and programming languages.

Publishing a Commercial iPhone Game â€“ Very useful guide from the developer of Asterope, detailing step-by-step how he made his game.

iPhone 3D programming â€“ In-depth ebook covering iPhone game development with OpenGL ES. Not for beginners.

Complete iOS Game Tutorial â€“ Handy tutorial that takes you step-by-step through the development of Pong on iOS. Covers menus and design, as well as gameplay elements.

Learn Cocoa â€“ Whole series of articles on how to use iOS engine Cocoa, spanning Objective C lessons and Cocoa Graphics.

Cocos2D programming guide â€“ In-depth documentation for writing applications that use cocos2D. Starts at beginners level and goes through to advanced.

 

​User Submitted Links of GDU Members

 

tuts+ - http://code.tutsplus.com/categories/mobile-development

 

Android mobile game tutorials

 

Building Your First App â€“ The introductory lesson on Android app building on the official Android site. Essential reading for beginners.

App Fundamentals â€“ Another basic guide from the official Android website designed for complete beginners.

Android Game Development Tutorial â€“ Guide specifically on making Android games for beginners. Still a work in progress, but pretty comprehensive.

Android Application Development Videos â€“ Over 200 video guides to Android application development. A great resource if you’re a visual learner.

Android Game Development â€“ Basic introduction to game architecture and sprite animation over on the Javacodegeeks website.

 

 

 

MOBILE GAME PROMOTION AND MARKETING

 

 

 

5 Steps to Market your Free to Play Game  - developed by the guys at AppLift this guide covers all the key steps you need to follow to market a freemium or ad-funded mobile game

Android advertising: How to make money â€“ guide to maximising your app revenue. While this is geared toward Android devs, the advice is pretty universal. Well worth reading if you plan to use ad-based revenue model.

How to contact the gaming press â€“ Guide to contacting gaming websites, blogs and magazines in order to help promote your game.

MindJuice iOS marketing tips â€“ Nice little checklist to ensure you’re properly marketing your game. IOS-specific, but good advice for all platforms.

Idiots guide to marketing your indie game â€“ Gamasutra’s guide to marketing your indie-game. Not mobile-specific, but worth reading.

Zero Budget Indie Game Marketing â€“ Guide on marketing and promoting your game without spending money. Not mobile-specific, but lots of relevant advice here.

TigerStyle sales figures â€“ Popular developer Tiger Style shares some numbers and tips regarding dropping your game’s price on the App Store.

How To: Promote your app â€“ mobyaffiliates guide on app promotion. Not game-specific, but this guide covers pretty much everything you need to know.

App promotion: Ask the experts â€“ we asked three app promotion companies what their top tips are for developers.

 

 

 

APP PROMOTION NETWORKS

 

 

 

AppLift â€“ specialist mobile games marketing platform operating in Europe, the US and Asia

Appia â€“ Venture-Funded cross promotion network that reaches over 1m paid downloads per week

Appflood - Commission-Free cross promotion exchange offering a range of high impact formats

NativeX â€“ mobile user acquisition platform offering managed campaigns and CPI-based business models

appOptim â€“ promote your app over Whatsapp and other social networks and messaging platforms using this SDK

InstaZebra â€“ Allows you to promote your app on Instagram using rich media ads

Jampp â€“ App Promotion Network offering fixed CPI (cost per install) pricing models and managed campaigns using their own proprietary technology

Appnext â€“ Cross Promotion network that enables monetization or exchange of installs for iOS, Android and HTML5

Applifier â€“ App promotion network that works by delivering a user to your app everytime your app delivers a user to another developer – with no fees involved.  Based in Helsinki, Finland, with offices in San Francisco.

TapJoy â€“ App promotion network that offers non-incentivized app download network. TapJoy also provides sponsorship for developers looking to port their app to Android. Based in San-Francisco, US.

App Optimisers â€“ UK-based app promotion agency specialising in social media marketing, video and blog promotion. Claims to have promoted 5 top 10-ranking apps.

HumanDemand â€“ App promotion platform that’s entirely self-serve and aimed at developers on a tighter budget.

Fiksu â€“ App marketing company offering non-incentivized download network on iOS and Android. Works with brands such as VH1 and Barnes and Noble. Based in Boston Massachusetts, USA.

App Promo â€“ Full service app marketing agency offering PR, ASO, development, mobile advertising and more. Based in Toronto, Canada.

 

 

 

CREDITS

 

 

Original list and article located here.

 

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My teacher suggested we try out MIT's App Inventor 2 software for android development. Its a simple graphic user interface, but it's web based and saves your work on their servers so you can switch computers if you need to. Its pretty easy to get going, i made a little Rock Paper Scissors game to test it which i will put up here for people to see.

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